This is something that I don't quite understand. Inventory is not kept track of in Donjon, right? Then why are there rules for purchasing a specific item (for example, a "ruby-encrusted gold ring")?
Also, I need to make sure I understand the rules here. Say I want to by a ruby-encrusted gold ring. I can "spend" as many of my Wealth dice as I want, and I add my Sociality dice to the roll as well. The DM would roll 6 dice, plus the Markup dice. If I succeed, I lose the Wealth dice I used, and gain the ring. But...but...won't I just have to erase the Ring from my character sheet at the end of the scene?
Actually you will have to erase it by the end of the adventure not by the end of the scene. So you might buy a specific item for some specific purpose in the current adventure.
Besides that, you have the Permanent Items slots that would allow you to keep (at level one) one weapon, one armour and another item between adventures.
As you go up in levels, you may get more Permanent Items.
Andreas
Andreas is on it. You might want to buy something like that is for the current adventure to meet some goal; otherwise, non-weapons and armor are somewhat useless.
Quote from: aplathAs you go up in levels, you may get more Permanent Items.
Are there structured rules for this, or is it just a freeform accrual of stuff?
It's quite structured. At every even-numbered level, you can add either one new Magic Word or one new permanent possession slot.
Oh yeah, and there's even a giant freakin' experience chart that makes it all painfully clear. How'd I miss that?
Thanks for the clarification, guys.