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Independent Game Forums => Adept Press => Topic started by: NickHollingsworth on June 23, 2004, 02:32:50 PM

Title: Are some NPCs communal property in Sorcerer?
Post by: NickHollingsworth on June 23, 2004, 02:32:50 PM
A little while back I read a post that seemed to suggest that the GM plays the PC's and NPC's  demons as major NPCs but that non demonic NPCs are sort of jointly played by all the participants.

(I have tried to find the thread in order to quote it correctly and link to it but it's eluded me).

It suprised me since I hadn't noticed such a thing in the rules.

To be precise, this is what I assumed the statement implied:

Title: Are some NPCs communal property in Sorcerer?
Post by: Ron Edwards on June 23, 2004, 04:09:55 PM
Hi Nick,

Gotta say, that's a new one for me. Sorcerer is typically played with fairly traditional roles for decision-making and actions for characters: one per non-GM participant, and everyone else is played by the GM-participant.

I'm not sure where you're getting any other impression. The only places I can think of might be ...

1. Yes, the players make up their characters' initial demons.

2. Yes, the Kickers may introduce an extensive array of NPCs (and places, events, and things) into the prep for the game.

But as far as playing goes, it's just normal.

Best,
Ron
Title: Are some NPCs communal property in Sorcerer?
Post by: NickHollingsworth on June 23, 2004, 05:21:02 PM
Well I thought I hadn't seen this in the rules.

I will try harder to locate the thread again and see what they were actually saying.
Title: Are some NPCs communal property in Sorcerer?
Post by: Doyce on June 23, 2004, 08:42:34 PM
I think you might be thinking of Trollbabe's rules on NPCs -- that certainly sounds a bit like the Trollbabe rules for the ways in which players can decree the actions of their 'relationship' NPCs... perhaps it's a bit of Adept Press cross-polination in your brain?