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Independent Game Forums => lumpley games => Topic started by: lumpley on September 13, 2004, 06:58:22 PM

Title: DitV: Saint's Rest
Post by: lumpley on September 13, 2004, 06:58:22 PM
Here's Daniel Coffin's RPGnet post about his first town: dogs in the vineyard: saint's rest (my players, get lost) (http://forum.rpg.net/showthread.php?t=145841).

I'm pointing to it because the town hits me, as I say, in the belly.

-Vincent
Title: DitV: Saint's Rest
Post by: Joshua A.C. Newman on September 13, 2004, 11:32:38 PM
Oh, oh, that's good.
Title: DitV: Saint's Rest
Post by: lumpley on September 28, 2004, 04:29:06 PM
Here (http://forum.rpg.net/showthread.php?p=2961060#post2961060)'s Daniel's play writeup.

Kids? His Dogs made the thief the new Steward.

-Vincent
Title: DitV: Saint's Rest
Post by: Joshua A.C. Newman on September 28, 2004, 09:54:39 PM
Very nice.
Title: DitV: Saint's Rest
Post by: ScottM on September 28, 2004, 10:37:17 PM
Wow.  Reading along it made perfect sense, but I'd never have expected it.

I noticed that he did the NPCs up ahead of time, rather than mushing proto-NPCs into form at the moment.  Do you think that's a plus-- he had an vision of the NPCs, so why not stat them out early?  It sounds like it worked out fine.

And I agree with the posters in those threads-- Paka and Daniel run (and write up) impressive games.

-- ScottM