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Independent Game Forums => Adept Press => Topic started by: Rich on September 07, 2005, 02:40:12 AM

Title: Boost and Vitality (split)
Post by: Rich on September 07, 2005, 02:40:12 AM
So can Vitality be used to keep aging at bay? In other words to keep the user vital?
Title: Re: Boost and Vitality (split)
Post by: Ron Edwards on September 07, 2005, 04:13:19 AM
Split from A question on Boost and Vitality (http://www.indie-rpgs.com/forum/index.php?topic=9560.0).

Hi Rich, and welcome! As you can see, I've split your post into its own thread. That's 'cause we follow some rules here about how long threads remain active. (See the Sticky in Site Discussion)

You're still m'boy, though, because you were cruising through old threads and reading them.

Anyway, to answer your question, "yes." Vitality is an extremely flexible ability. However, its interpretation for that demon in that game needs to be established early in the process - the ability does not bequeath all its possible interpretations at all times.

Best,
Ron
Title: Re: Boost and Vitality (split)
Post by: Rich on September 07, 2005, 09:14:25 AM
Excellent!

Thanks very much Ron! Sorry about the forum-etiquette faux pas.