The Forge Archives

Archive => Indie Game Design => Topic started by: epweissengruber on September 27, 2005, 11:13:18 PM

Title: Equat1on -- any buzz?
Post by: epweissengruber on September 27, 2005, 11:13:18 PM
While at Phantasm, I came across the game Equat1on.

It is a sci-fi game that claims to support both tabletop and LARP play.  I saw it playtested and it resolved tactical conflicts of 6 to 8 PCs vs a similar number of NPC quickly and efficiently.

I am trying to get more feedback from those who might have seen the game at GenCon.

1) Does the game offer anything more than a functional post-Traveller generic sci-fi game?
2) Do the mechanics really enable an integration of LARP and tabletop play?
3) Is their idea of a subscription-based distribution model a workable one?

Here is the homepage:http://quadratic.equat10n.com/

And here is a recent blog on the game:http://rpgblog.typepad.com/rpg_blog/2005/08/gen_con_continu_1.html
Title: Re: Equat1on -- any buzz?
Post by: Justin D. Jacobson on September 28, 2005, 03:07:23 AM
Not very helpful, but... My booth was right next to theirs. They're nice guys (which isn't particularly relevant), and they've got a ton of passion for the project (which is).