Has anyone done a rpg system that could be used in a James Bond-ish setting?
Quote from: king_yugi2003 on September 30, 2005, 02:14:24 PM
Has anyone done a rpg system that could be used in a James Bond-ish setting?
Hi, welcome to The Forge. It usually helps if you say a little more about what you're looking for. Personally, I happen to think that the licensed James Bond 007 RPG by Gerard Klug is excellent. I recently ran a campaign using it, cf.
my JB007 page (http://www.darkshire.net/~jhkim/rpg/jamesbond007/). But depending on what you are looking for this might not be the ideal choice.
Quote from: John Kim on September 30, 2005, 09:30:36 PM
Quote from: king_yugi2003 on September 30, 2005, 02:14:24 PM
Has anyone done a rpg system that could be used in a James Bond-ish setting?
Hi, welcome to The Forge. It usually helps if you say a little more about what you're looking for. Personally, I happen to think that the licensed James Bond 007 RPG by Gerard Klug is excellent. I recently ran a campaign using it, cf. my JB007 page (http://www.darkshire.net/~jhkim/rpg/jamesbond007/). But depending on what you are looking for this might not be the ideal choice.
Where might I find a copy of the game?
Quote from: king_yugi2003 on September 30, 2005, 09:33:47 PM
Where might I find a copy of the game?
A few seconds of searching online (google.com, froogle.com, ebay.com) should come up with vendors who are selling it. FYI, this is a forum for discussing RPG theory and design. Is there some element about James Bond-style games and how they are/aren't well-supported by existing theories that you'd like to discuss? Or something else related to theory and/or design?