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Archive => Indie Game Design => Topic started by: Joshua A.C. Newman on December 16, 2005, 03:08:21 PM

Title: [Shock:] 0.2.0 released
Post by: Joshua A.C. Newman on December 16, 2005, 03:08:21 PM
When I posted here about two months back, I got some profoundly excellent encouragement and feedback on Shock 0.1.0. Thank you all for such excellent help!

The time has come for an upgrade, though: Shock: Social Science Fiction v.0.2.0 (http://glyphpress.com/playtest/) is released. As before, please post Actual Play to the Actual Play forum and big questions to the .

Thank you. (http://www.indie-rpgs.com/forum/index.php?board=56.0glyphpress%20forum%5B/url)
Title: Re: [Shock:] 0.2.0 released
Post by: Kaare_Berg on December 16, 2005, 03:47:02 PM
Hey, Josh, the download dosen't work!

Don't do this to me man.
Title: Re: [Shock:] 0.2.0 released
Post by: joepub on December 16, 2005, 04:48:31 PM
Oh god! SO EXCITED!

You just made my day.
Title: Re: [Shock:] 0.2.0 released
Post by: Joshua A.C. Newman on December 16, 2005, 08:32:34 PM
Sorry everyone. I was clearly out of concentration. All links now work.
Title: Re: [Shock:] 0.2.0 released
Post by: Sydney Freedberg on December 16, 2005, 11:02:33 PM
Coolness!

The version I just downloaded from the "2.0 now available link" (at 6:00 pm Eastern time) is labeled "10/24/05 Shock: version 0.1.0". So did I hit the wrong button somehow, is the link wired to the wrong version, or is the footer label just wrong?
Title: Re: [Shock:] 0.2.0 released
Post by: Joshua A.C. Newman on December 16, 2005, 11:33:40 PM
Obviously, I should have gone to sleep before posting. Let this be a lesson to all game designers: no matter how excited you are, have someone proofread your work before sending it out to the public.

That date is just wrong, Sydney. If it says "Intro to the 0.2.0 playtest edition" at the top, it's the right one. If it bothers you, you can download the fixed copy from the same location.