More questions as I try to puzzle through the game.
On p. 74 it says that a GM gets once opportunity to assess and increase/decrease suffering per "round" of panels. Is that one assessment total, or one assessment per villain in the fight?
I can see pros and cons to both approaches. My inclination is one per villain, but no more than the number of players still in the fight. I am not sure it matters much, because the GM has so many cards that villain assessment is likely to be rare until the end game.
Quote from: Paul Strack on February 15, 2006, 06:26:02 AM
More questions as I try to puzzle through the game.
On p. 74 it says that a GM gets once opportunity to assess and increase/decrease suffering per "round" of panels. Is that one assessment total, or one assessment per villain in the fight?
I can see pros and cons to both approaches. My inclination is one per villain, but no more than the number of players still in the fight. I am not sure it matters much, because the GM has so many cards that villain assessment is likely to be rare until the end game.
I always play it as just one Assessment. Since all the villians use the same hand, it's essentially a limit to one Assessment per hand per "round" of panels (whether that's a GM hand or a player hand).
Quote from: Michael S. Miller on February 15, 2006, 03:02:56 PM
I always play it as just one Assessment. Since all the villians use the same hand, it's essentially a limit to one Assessment per hand per "round" of panels (whether that's a GM hand or a player hand).
Thanks for the clarification. That seems fair; the GM will probably have enough cards anyway. It is also what the rules imply, though it might help to put in a clarification on p. 74. Something like "If the GM is using multiple villains in a single battle, only one may assess on the GM's panel."