Say I have a gang of four armed men. I get the group stat, trait and relationship dice rules in the NPC chapter, no problem. But how many gun dice should I give them? Each has a gun, a plain ol' gun. Do I give the group 1d4+1d6, or 4d4+4d6?
Group-conflicts and multiple belongings is my general question: guns, knives, pointed sticks, bananas.
Thanks,
Jim
I think I'd just give the gang 1d6+1d4 for the gun. But it depends on how menacing you want the gang to be.
Frank
I've been thinking about asking that very question for the longest time.
I'm inclined to think 4 guns, 4d6+4d4. But I'm very curious to know Vincent's intent.
--
Carl
"Plus this cannon we hauled all the way here from the east. 2d8+1d4."
"Does that ol' thing even fire? I'll take 1d6 for the bird's nest in its muzzle showing they ain't even loaded the dang thing."
1d6+1d4 every time they use a new gun, of course!
If I raise "remember the big guy by the door? He shoots you," that's 1d6+1d4. If I raise "all four of them pull out their guns and start blasting away," though, that's 4d6+4d4.
-Vincent
Oh MAN... that just made angry mobs even MORE dangerous!
Quote from: Vaxalon on February 25, 2006, 04:17:10 PM
Oh MAN... that just made angry mobs even MORE dangerous!
Come on, Fred, didn't you ever see the Addams Family movie? <g>
Vincent: thank you.
Best,
Jim