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Independent Game Forums => Muse of Fire Games => Topic started by: TonyLB on August 07, 2006, 05:46:50 AM

Title: New 15-minute demo could use review
Post by: TonyLB on August 07, 2006, 05:46:50 AM
Okay, after gruelling labor of hard, laborious work, I finished up the new version (http://www.museoffire.com/Games/Downloads/TenMinuteDemoCards.pdf) of the fifteen minute demo.  Here's the funky new features I intend to show off at GenCon:


If people look through the PDF and spot my dumb mistakes, that'd be cool.  But, particularly, I'd like to hear which cards grab you and which cards leave you cold (and, if you can figure it out, why).  These decks are going to be artifacts in their own right as well as media for conveying the demo, and I hope that their appeal and ability to engage the customer will go a long way toward getting people stoked about the demo.  Any fine-tuning on that score would be terrific.
Title: Re: New 15-minute demo could use review
Post by: Kai_lord on August 07, 2006, 12:39:46 PM
It's looking good. I've got a few comments though.

First, a minor nit - MANS should be MAN'S on Victory's second conflict.

Second, I'd go with a different piece of artwork for the villain's and Quantum Lass's inspirations and debt. The current artwork is perfect for the Major, but it's more than a little jarring for the other cards, especially Brain's "THIS COLD, LIFELESS SHELL."
Title: Re: New 15-minute demo could use review
Post by: TonyLB on August 07, 2006, 07:06:48 PM
Done.  New copy, same old link (http://www.museoffire.com/Games/Downloads/TenMinuteDemoCards.pdf).

I also jazzed up one of Quantum Girl's conflicts, because they weren't really grabby enough.  I suspect that "Rescue Hostages" is a bit of a loser, too, unless I specifically mention that the hostages include a little boy holding a red baloon and whimpering, "Mommy ... I want my mommy," or something like that.
Title: Re: New 15-minute demo could use review
Post by: Ben Lehman on August 07, 2006, 07:31:30 PM
Both of the villains are weak, because each of them is really only pointed at one character (Tesla at QG, and Brain and MV).  I think giving Tesla in particular some more juicy stuff would be good.  Wouldn't "Punish Major Victory for taking my daughter from me" be a great goal?  Or "Get my daughter back from that underwear pervert, Major Victory?"

Likewise, giving Quantum Girl "Save Dad" instead of "Save Hostages."

yrs--
--Ben
Title: Re: New 15-minute demo could use review
Post by: dunlaing on August 07, 2006, 07:53:01 PM
"Pick one of your characters three possible CONFLICTS, and place it on the table, with dice"
should read:
"Pick one of your character's three possible CONFLICTS, and place it on the table, with dice"

The die splitting card should probably have a die showing two pips on the left. As it stands, it looks like you can split a 1 into two 1s if you only look at the big dice on the card.

On Tesla's card, "divorcé" should be "divorcée (http://www.bartleby.com/61/63/D0306300.html)"
Title: Re: New 15-minute demo could use review
Post by: John Harper on August 07, 2006, 08:59:20 PM
I just want to say that this new format is HOT. Love it. I already know how to play Capes (mostly), but reading this demo still turned on lightbulbs for me. Like, "Yeah! That's how you do that! So simple!"

Rock on.
Title: Re: New 15-minute demo could use review
Post by: TonyLB on August 07, 2006, 09:00:36 PM
Bill, your changes are easy.  Illustrator makes me happy ... change a symbol in one place and it propagates everywhere.

Ben, your changes are going to require a touch more thought.  I like them, but it's a pretty serious wholesale revision of the conflict lists, and it will have cascade effects ("Save Dad" makes "Brutally murder philandering ex-husband" into too close a conflict to work cleanly in a demo, etc.)

What if it's rewritten as follows.  More sizzle for the villains?

Victory:
Tesla:
Iron Brain:
Quantum Lass:[/list]
Title: Re: New 15-minute demo could use review
Post by: TonyLB on August 07, 2006, 09:13:41 PM
Oh ... not "Break through Tesla's heartless exterior" but "Break through a villain's heartless exterior."

I mean ... Iron Brain really needs to just break down and have a good cry, don't you think?

And thank you, John.  I'm rather fond of the new format myself, though I'm reserving final judgment until I see it in action.
Title: Re: New 15-minute demo could use review
Post by: Matthew Glover on August 07, 2006, 09:26:33 PM
Okay, I like the Step 1/2/3/4 labels, but I'd also really like to see the cards labelled Character, Conflict, Inspiration, Debt, and Story Token as well.  I think it'd make it easier (for me, at least) to explain to a player.

Title: Re: New 15-minute demo could use review
Post by: Markku Tuovinen on August 07, 2006, 10:42:07 PM
Quote from: TonyLB on August 07, 2006, 09:00:36 PM
[li]Comandeer hostage situation for personal vengeance[/li][/list]

"Commandeer"
Title: Re: New 15-minute demo could use review
Post by: TonyLB on August 07, 2006, 10:50:31 PM
Quote from: Markku Tuovinen on August 07, 2006, 10:42:07 PM
"Commandeer"

>sigh<  Speling used too be something I did prety well, to.  Good cache.
Title: Re: New 15-minute demo could use review
Post by: Kai_lord on August 08, 2006, 12:57:17 AM
Tony, I assume you'd have no problem if I gave these a quick test run at the local game shop for an afternoon of demoing this Sunday, right?
Title: Re: New 15-minute demo could use review
Post by: TonyLB on August 08, 2006, 01:03:15 AM
Quote from: Kai_lord on August 08, 2006, 12:57:17 AM
Tony, I assume you'd have no problem if I gave these a quick test run at the local game shop for an afternoon of demoing this Sunday, right?

No problem at all.  I recommend printing them out on cardstock (or paper, if cardstock's too much of a pain) and slicing along the light-grey lines.