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Archive => Indie Game Design => Topic started by: Fabrice G. on June 08, 2002, 11:06:24 PM

Title: Design Tools...what kind do you use ?
Post by: Fabrice G. on June 08, 2002, 11:06:24 PM
Hi all,

As a closet game designer (I'm trying, but to no good so far...), I was interested by a suggestion Nathan made  here (http://www.indie-rpgs.com/forum/viewtopic.php?t=2403). He suggests that we make up new design tools. So, as many of you are successfull designers, that question is for you: what design/creation tools do you use ?

I think that beyond merely allowing to copy a technique, pooling those tools might permit newbie like me to see thing more clearly and to think about design in a new light.


Thanks to you all,

Fabrice.
Title: Design Tools...what kind do you use ?
Post by: Paul Czege on June 09, 2002, 12:18:58 AM
Hey Fabrice,

Roy Penrod started a thread recently that lays out a design approach that, although I haven't used it, I think is particularly compelling. Essentially, it starts with you writing an example of play like you see in most non-indie roleplaying games. Read his thread here:

http://indie-rpgs.com/forum/viewtopic.php?t=1896

I'm only aware of one public attempt to use the method, by Christoffer (Pale Fire), but I was impressed at how well it worked to expose his priorities and get people talking about mechanics that support them. Read it here:

http://www.indie-rpgs.com/forum/viewtopic.php?t=1926

Paul