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General Forge Forums => Connections => Topic started by: jim pinto on September 04, 2007, 08:05:09 PM

Title: Coil: Playtest
Post by: jim pinto on September 04, 2007, 08:05:09 PM
Hi,

By the end of the week, I will have a working model for a playtest of Coil, my multi-character, macro-style, chapter-drive, urban, social, fantasy (how many more descriptors can I fit here) game.

I would be interested in sitting down with some people to work out the kinks and/or sending out the playtest document.

Of course, I assume the LA crew will want to play it when were done with the present game.

Anyone in socal that would like to look at it, let me know.

Title: Re: Coil: Playtest
Post by: jim pinto on September 10, 2007, 09:31:04 PM
I am also looking for a list of ambitions and motivations for the game.

Any ideas would be great. Thanks.