First, check out my award-winning RPG (http://www.indie-rpgs.com/forum/index.php?topic=25794.msg248483#msg248483) called Wuxia Melodrama. Yay me!
Anyways, I'm in the process of developing this game a bit, and one of the changes I've made is to make the game genre-neutral. Now, you can play any genre you want, as long as it allows for a duel to the death. In playtest, I've seen musketeers and matadors with bullwhips, and I've thought that you could do dogfights, Western showdowns, and Jedi lightsaber duels with the game. This is a pretty cool change, in my opinion, but it makes the previous title (which was already weak in my opinion) completely unusable.
So I'm turning to my fellow forumites. Got any name suggestions?
Death should be in the title, as the concept of the movement, flashback by flashback, to the moment of the deadly duel. I don't know, something like "The road to Death"?
Personally, I'd name something like this with a pretty simple and to-the-point name. I might even go with just Duel or The <somethingsomething> Duel; whether formal or not, it seems obvious to me that your game is about duelling, whether formal or not, so that should be in the name. The meme of brave men going with full deliberation into a final showdown is discrete enough that you should put it up-front: if an audience member is interested in that as a narrative situation, he should be interested in your game, and if he's not, then I don't know that your game as a generic system would have much traction.
Yes, Duel would be perfect. Or perhaps Duel!. Or why not something cheesy like: Sword & Verb or Sword against Verb?
Showdown
Quote from: Peter Nordstrand on April 24, 2008, 06:23:11 PM
Showdown
You know, I had considered this one earlier, and I keep coming back to it,
You know, while I'm here....
If anyone would be interested in playtesting this game, send me a private message. It's a two-player game that should take 60-90 minutes to play. At least that's the target playing time.