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General Forge Forums => First Thoughts => Topic started by: Khuxan on December 07, 2008, 03:44:00 AM

Title: Teen Doom
Post by: Khuxan on December 07, 2008, 03:44:00 AM
I was thinking about a game about doomed teenagers in a horror film-like environment. Here's what I came up with:


However, I'm not really sure where to go from here. I've heard 3:16 has some sort of escalating danger mechanism, and that Mountain Witch has a similar trust-related system, but I don't know if it's worth checking them out.
Title: Re: Teen Doom
Post by: Paul Czege on December 07, 2008, 05:17:15 PM
Hi,

I love the Known Dooms idea. So maybe I have a couple of hidden cards or something that collectively spell out the doom of another player, and if I can engineer circumstances where there's a pick-axe, a stalled car, and a romantic argument, then I flip over the cards and another player specific player character meets her doom. Sounds like great fun.

In 3:16 the effectiveness of the alien threat is calculated from the effectiveness of the player character troopers, so as the troopers get better, the aliens they fight generally get better.

Paul