I'm running a Solar System game in a fantasy setting that's not the Shadow of Yesterday. It's much, much closer to Dark Ages/medieval Europe, but with a touch of that weird/strange, twisted color you get in TSoY.
There's definitely no out-and-out magic or supernatural stuff, however.
There's a character who is kind of a voodoo witch--an old, one-eyed woman people come to for advice, well-respected by her people, but belonging to a group of people that are considered to be almost less than human.
She's also got a son (their relationship is a secret), who is kind of a boring administrative type in society at large.
Anyone had some neat ideas for Secrets or Abilities I can use for these NPCs? I'd like them to be creepy and borderline supernatural, but without ever being *provably* so...
Maybe parts of Sydney Freedbergs Religion (http://www.indie-rpgs.com/forum/index.php?topic=19794.msg208225#msg208225) or James Nostacks Witchcraft (http://random.average-bear.com/TSOY/AUWitchcraft) ideas are helpful.
Those are interesting, thanks!