any ideas for the stats on the the ahlspiel, the flemish gudentag, the large messer and the hammer and spike of the pole axe?
The what, what, what, what, what, and what?????????? If you explained these wepaons maybe i could help.
Quote from: Ashren Va'Haleany ideas for the stats on the the ahlspiel, the flemish gudentag, the large messer and the hammer and spike of the pole axe?
As for the hammer and spike on the pole-axe, it has been said in previous threads-use the warhammer damage stats.
Quote from: Ashren Va'Haleany ideas for the stats on the the ahlspiel, the flemish gudentag, the large messer and the hammer and spike of the pole axe?
The gudentag is a big ass maul/club with nasty spikes. I'd just use the maul stats with perhaps a +4 blood loss, following the pattern betwee mace and morning star.
The ahlspiel is a long pointy spear with the business end of the shaft metal. Just use spear, I think, perhaps +1 vs. hard armor, and you can't throw it.