The Forge Archives

Archive => Indie Game Design => Topic started by: Ian Charvill on March 21, 2003, 08:41:13 PM

Title: CONTAGION: Pitch for an indie RPG
Post by: Ian Charvill on March 21, 2003, 08:41:13 PM
Shortly after watching Ginger Snaps I was playing a puzzle game on the PC – a game called Bejewelled.  The game has a music track that is fairly minimalist and repetitive.  The music made me think of John Carpenter, and from there his movie The Thing.  What Ginger Snaps has in common with The Thing...

Night of the Living Dead, Invasion of the Body Snatchers - and if you extend the idea with the idea of psychological metamorphoses there are even more - Rabid, Shivers.

It also strikes me - hence this post - that these features would also be suited to a tightly focused game.

My question would be: are there any games that cover this ground already?  The important features are a quite simple system (I'm thinking fear and pretzels) which mechanically addresses the four points above.  And the nature of the contagion needs to be highly customizable.
Title: CONTAGION: Pitch for an indie RPG
Post by: Ron Edwards on March 21, 2003, 09:41:59 PM
Hi Ian,

I think your first-stop reference is Dead Meat, by Sean Wipfli (unodiablo), and the posts in the Destroy All Games forum, as well as my review of an early version of the game.

That said, I think you're onto something.

Best,
Ron
Title: CONTAGION: Pitch for an indie RPG
Post by: Mike Holmes on March 21, 2003, 10:31:15 PM
Also, the Isolation System. Do a search on the fora.

Mike