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Archive => Indie Game Design => Topic started by: MPOSullivan on April 14, 2003, 09:14:16 PM

Title: vs. Monsters
Post by: MPOSullivan on April 14, 2003, 09:14:16 PM
Quote from: iagoAha.  Nah, that means it's a rastered image, rather than a vector-based one (I'm talking like, Illustrator style).  I wanted to be able to resize the image without loss of quality.  Is cool as is, though.

oh, yeah, sorry.  i got tired and dumb last night.  ;-)

and phil?  way to make a dude feel like he's got no skills!  damn that's a f***ing incredible looking 24 hour rpg you've got there.  i guess you're profesional for a reason, eh?  what did you use to lay it all out?

 -michael

using asterisks instead of cursewords 'cause he's not sure if he'll get booted for cursing.  please say he won't.  he likes to curse.  lots.
Title: Thanks for the posts and e-mails.
Post by: philreed on April 15, 2003, 01:01:49 AM
I've had enough people ask questions that I'm going to take a little time to "show my work" on the layout and graphic elements of vs. Monsters. I'll post here when it's ready.

And, for the record, I'll be 31 in June. (This was another popular question of the day.)
Title: Re: Thanks for the posts and e-mails.
Post by: philreed on April 15, 2003, 12:57:32 PM
Quote from: philreedI've had enough people ask questions that I'm going to take a little time to "show my work" on the layout and graphic elements of vs. Monsters. I'll post here when it's ready.

I've posted the PDF link in the publishing forum and on my website. I hope this helps those of you who asked.