The Forge Archives

Inactive Forums => The Riddle of Steel => Topic started by: julien on November 04, 2003, 12:50:17 PM

Title: Firearms rules
Post by: julien on November 04, 2003, 12:50:17 PM
Hi,

Has somebody written cool firearms rules for TROS ?
I am planning a game set in Elizabethean London at the turn of the 17 century and firearms are likely to be around !

Julien
Title: Firearms rules
Post by: Mike Holmes on November 04, 2003, 03:38:52 PM
See the "Forum Directory" post at the top of the forum. It has some links to relevant posts.

Mike
Title: Firearms rules
Post by: Brian Leybourne on November 04, 2003, 07:39:23 PM
There will be a firearms section in TFOB, as well. It's been written in draft form but probably needs more work.

Brian.
Title: Firearms rules
Post by: Sneaky Git on November 04, 2003, 09:08:17 PM
Quote from: Brian LeybourneThere will be a firearms section in TFOB, as well. It's been written in draft form but probably needs more work.

Brian.

Cool...

Chris
Title: Firearms rules
Post by: Caz on November 04, 2003, 10:53:46 PM
In the mean time, the same missile combat rules work perfectly for firearms, you just need to figure out appropriate damages, loading times, etc.
Title: Firearms rules
Post by: Salamander on November 04, 2003, 11:31:23 PM
Quote from: Brian LeybourneThere will be a firearms section in TFOB, as well. It's been written in draft form but probably needs more work.

Brian.

Cool! I want to see how yours compares to mine! ;)