You might want to freshen up with the previous thread (http://www.indie-rpgs.com/viewtopic.php?t=8595).
This session had very few Gifts -- but features the return of an old character, and the death of another one.
http://ivanhoeunbound.com/unsung5_nar.txt
http://ivanhoeunbound.com/unsung5_ooc.txt
As before, the first link is the "narrative" and the second link is a log of our out-of-character chatter.
I'm very interested in what people -- both those who played and those who didn't -- think of what went on. I know Dana has a pretty strong opinion about the "no Last Chance for PC vs. PC fights" rule.
As a reminder, here's the ruleset we're using:
http://ivanhoeunbound.com/unsung_playtest.html
I got my money's worth from that movie! The final montage was kind of gut-wrenching -- even though Alica was evil (from the audience's point of view, 'cause we didn't see how she got to this conflicted state). The children's choir was an evil touch. :-)
Quote from: stingray20166I got my money's worth from that movie! The final montage was kind of gut-wrenching -- even though Alica was evil (from the audience's point of view, 'cause we didn't see how she got to this conflicted state). The children's choir was an evil touch. :-)
I'm pleased to hear that -- I believe PC death should always be interesting and dynamic.
In an unrelated note, which I mention merely because I don't want to forget: I think I want to dial down the lethality by reducing the Meat penalty for being Tagged to -4, and reduce the penalties for different weapons. I wanted gritty, but I think I'm bordering on "too gritty" at the moment.