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Archive => Indie Game Design => Topic started by: Jack Spencer Jr on November 15, 2001, 08:28:00 AM

Title: Dungeon Cards (working title)
Post by: Jack Spencer Jr on November 15, 2001, 08:28:00 AM
After the talk of a GMless dungeon crawl game both here & elsewhere, and not to be outdone by Zak, I finally got some insight into a dungeon card game I've been tooling around with.

It can be foundhere: (http://www.geocities.com/greencatgames/DunCards.doc)

It's just a very rough draft, and you'll have to print out or otherwise make the cards.  I suggest at least each sheet twice.

This concept is definately expandable.  I didn't even get to make any Trap or Magic cards (one magic ability allows the player to peak ahead three card, that's why the have a large label in the top margin.  You can peak ahead, but you only get a vague idea)

More ideas can be added as well.  I think it'd make a decent solo-CCG.

What do you think?

[ This Message was edited by: pblock on 2001-11-15 03:28 ]

[ This Message was edited by: pblock on 2001-11-15 10:36 ]
Title: Dungeon Cards (working title)
Post by: Mike Holmes on November 15, 2001, 02:27:00 PM
I get a Geocities "unable to display page" error on trying to load it.

Mike
Title: Dungeon Cards (working title)
Post by: Jack Spencer Jr on November 15, 2001, 03:41:00 PM
Oh, damn Geocities.  I can view it fine from the file manager.  

This is annoying.  I tried distilling it into a PDF but it went all weird on me.

Give me a minute...
Title: Dungeon Cards (working title)
Post by: Jack Spencer Jr on November 15, 2001, 04:26:00 PM
OK, new plan.

Since Geocities doesn't let you open a .doc file directly from the web, right click the link above and Save Target As... it.

This does work.  We're in business.

[ This Message was edited by: pblock on 2001-11-15 23:20 ]