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General Forge Forums => Actual Play => Topic started by: xiombarg on March 03, 2004, 12:33:48 AM

Title: [Unsung] loose ends, suggestions?
Post by: xiombarg on March 03, 2004, 12:33:48 AM
You might want to freshen up with the previous thread (http://www.indie-rpgs.com/viewtopic.php?t=9632) and earlier episodes (http://www.indie-rpgs.com/viewtopic.php?t=8864).

http://ivanhoeunbound.com/unsung8_nar.txt
http://ivanhoeunbound.com/unsung8_ooc.txt

As before, the first link is the "narrative" and the second link is a log of our out-of-character chatter.

I'm very interested in what people -- both those who played and those who didn't -- think of what went on. Frix is back!

As a reminder, here's the ruleset we're using:

http://ivanhoeunbound.com/unsung_playtest.html

I'm also interested in what people think of the idea of allowing player veto of GM-called-for Lapse checks (since that's kinda like a Gift). I tried that this session and it seemed to work okay.

Also, I want suggestions as to what the "big reveal" Mike seems to be hoping for could be. Perhaps tying the terrorism and Ricky's brother threads together?