The April 16 entry of the Paranoia XP blog (http://www.costik.com/paranoia) cites MLwM as a design influence. Apparently Paul's little game is creating quite a stir, even in the mainstream. Good on you!
Also, one wonders what a game of MLwM would look like, being set in Alpha Complex....
Seth Ben-Ezra
Great Wolf
Its not that the minions can't die....
its that there are a vast amount of replacement clones of them....
Trust the Computer!