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Archive => Indie Game Design => Topic started by: Epoch on January 11, 2002, 05:51:22 PM

Title: Dwayne's Voices
Post by: Epoch on January 11, 2002, 05:51:22 PM
Hi, everyone.  I'm sick with a cold, and generally unable to focus on anything, so I just figured that I'd sit down and try to write something off-the-wall.

Dwayne's Voices
A competetive roleplaying game for three or more people

One person is the GM, plus or minus any cute special term that you want to think up which means "GM."

All the rest of the players are Dwayne -- or, more accurately, the voices in Dwayne's head.

Each Voice has several things associated with it:  a willpower pool, some skills, and an obsession.  It probably wouldn't hurt for everyone to have a single six-sided die, too.

Willpower

In many ways, this is a Voice's most important stat.  It's going to vary a lot, too.  It's the way a Voice gets control of Dwayne, and it's likely the only way Dwayne's going to accomplish very much (Dwayne is not the world's most competent individuals).

Voices start off with 10 Willpower.

Skills

The different Voices are good at different things.  Each Voice gets two skills.  This is a freeform system, so just write something down, but make it a real skill, a singular ability, like "drives well" or "charimsatic."

When you try something which is even remotely difficult, roll a d6.  If you roll a 3+ and you have a skill in the area, or 6+ and you don't have a skill, you succeed.  Otherwise, you fail.

You can spend Willpower before the roll -- any amount -- to get a +1 per willpower spent.

Optionally, if you want to start out with only 7 Willpower, you can have three skills.

Obsession

This is something that you want to do.  You win the game by obtaining your obsession more than any of the other Voices.

Obsessions should be at least somewhat difficult to obtain -- the GM should make sure of this.  Obsessions come in three values:

1 -- Easy.  This is an obsession like "pigging out on candy."  Not illegal, not expensive (by normal standards), not dangerous.
2 -- Difficult.  This is an obsession like "driving too fast."  Slightly illegal, not expensive, slightly dangerous.
3 -- Near-Impossible.  This is an obsession like "blowing up buildings."  Very illegal, possibly expensive, very dangerous.

You do not have to (and probably shouldn't) tell the other Voices what your obsession is.

Taking control of Dwayne

At various junctures, it will be time to dispute control of Dwayne.  This process is simple -- every Voice does a single, blind bid of Willpower.  The highest bidder spends the Willpower, everyone else gets it back.  The highest bidder is now in control of Dwayne.

If multiple people all bid the same amount of Willpower, they roll off for who controls Dwayne.

Control over Dwayne is disputed at the following times:
Title: Dwayne's Voices
Post by: Le Joueur on January 11, 2002, 07:01:54 PM
Quote from: Epochbegins with Dwayne waking up to another fine day in Minneapolis.
Okay, I'll bite.  Why Minneapolis?  Your bio doesn't even mention you being in Minnesota at any given time.

Just curious (Was this based on a television series?  Inside so and so's head?  It's not a bad idea, though.)

Fang Langford (Don't forget to check out where I'm from.)
Title: Dwayne's Voices
Post by: Epoch on January 11, 2002, 07:09:58 PM
Quote from: Le Joueur
Okay, I'll bite.  Why Minneapolis?  Your bio doesn't even mention you being in Minnesota at any given time.

Just curious (Was this based on a television series?  Inside so and so's head?  It's not a bad idea, though.)

Fang Langford (Don't forget to check out where I'm from.)

Absolutely no good reason.

I've never been there.

The game's not consciously based on Herman's Head, which is, I think, the series you're referring to, though I have seen a couple of episodes of it.
Title: Dwayne's Voices
Post by: Paganini on January 11, 2002, 09:44:08 PM
This is great Epoch! I think you should write it up as a full fledged comedy game. There's no reason why it has to be two players and a GM... it could be more!

Please, if you do it, call the game "Everyone is John," and use John as the name of the character instead of Dwayne. It's a long story, but if you want to hear it, email or ICQ this guy and ask him to tell you about "Everyone is John:"

Mark Burlison
ICQ: 14009831
email: burlym@bigfoot.com

Tell him Pag sent you. :)
Title: Dwayne's Voices
Post by: Epoch on January 12, 2002, 03:07:42 AM
Quote from: Paganini
This is great Epoch! I think you should write it up as a full fledged comedy game. There's no reason why it has to be two players and a GM... it could be more!

I certainly agree.  That's why it says, "three or more players."  :)

You just can't do it with less, 'cause you need a GM, and you need at least two Voices in Dwayne's head.

Quote from: Paganini
Please, if you do it, call the game "Everyone is John," and use John as the name of the character instead of Dwayne. It's a long story, but if you want to hear it, email or ICQ this guy and ask him to tell you about "Everyone is John:"

Mark Burlison
ICQ: 14009831
email: burlym@bigfoot.com

Tell him Pag sent you. :)

I'd feel kinda weird asking some guy I'd never communicated with about a story...
Title: Dwayne's Voices
Post by: Paganini on January 12, 2002, 09:31:12 AM
Quote from: Epoch
I'd feel kinda weird asking some guy I'd never communicated with about a story...

Well, it's a wierd story, and we're wierd guys. :) I understand though... just please please please call it Everyone is John, even if you don't ask him! I'm begging you! :)

(Actually, you might not think the story is even that funny, but we still refer to it in casual conversation. :)
Title: Dwayne's Voices
Post by: Epoch on January 14, 2002, 02:19:45 AM
Fair enough.  When I write it up on my webpage, I'll call it Everyone is John.
Title: Dwayne's Voices
Post by: Paganini on January 14, 2002, 08:39:05 AM
Quote from: Epoch
Fair enough.  When I write it up on my webpage, I'll call it Everyone is John.

Awesome! You are the man!
Title: Dwayne's Voices
Post by: Ron Edwards on January 14, 2002, 09:04:16 AM
Hey Mike (Epoch),

If you can find it, check out a role-playing game called Khaotic, published in 1994 by Marquee Press. All the characters are ops-agents who are psychically beamed to this other planet, inhabited mainly by hideous mutant cyborg aliens. [The aliens are invading Earth, led by a turncoat human scientist yadda yadda]

Anyway, the fun thing is that the whole "party" ends up in one icky-mutant-monster's head. Most of the game's mechanics are standard how-to-hit, but there are some neat ideas for how to manage who's in charge of the body, and how everyone can cooperate in there, and (conversely) how struggles for control may be initiated and resolved.

Best,
Ron
Title: Dwayne's Voices
Post by: Epoch on January 14, 2002, 02:24:08 PM
Okay, Everyone is John is up.

Ron, I"ll keep my eyes open for Khaotic.
Title: Dwayne's Voices
Post by: Paul Czege on January 14, 2002, 02:46:23 PM
Hey Mike,

I rather liked "Dwayne's Voices" better than "Everyone is John," so I think you need to relay to us the story behind the new title.

Paul
Title: Dwayne's Voices
Post by: Epoch on January 14, 2002, 02:53:44 PM
Quote from: Paul Czege
Hey Mike,

I rather liked "Dwayne's Voices" better than "Everyone is John," so I think you need to relay to us the story behind the new title.

Paul

I, uh, don't know the story.  Ask Paganini.
Title: Dwayne's Voices
Post by: Paul Czege on January 14, 2002, 02:58:52 PM
I, uh, don't know the story.

Oh...I thought the name change was based on you having contacted this Mark Burlison and heard and loved the story.

Paul
Title: Dwayne's Voices
Post by: Paganini on January 14, 2002, 03:04:06 PM
Quote from: Paul Czege
I, uh, don't know the story.

Oh...I thought the name change was based on you having contacted this Mark Burlison and heard and loved the story.

Paul

Don't pay any attention to me, it's his game, he can call it what he wants. :) It's just that Everyone is John is a great inside joke between Mark and the people he knows. I don't think I could do the story justice, which is why I deferred to him.
Title: Dwayne's Voices
Post by: Epoch on January 14, 2002, 03:57:00 PM
Quote from: Paul Czege

Oh...I thought the name change was based on you having contacted this Mark Burlison and heard and loved the story.

Paul

Nope.  I just wasn't personally thrilled by the name "Dwayne's Voices," so I figured hey, might as well make Paganini happy.  :)