I wanted to share this with everyone. I ran across a wiki software called TiddlyWiki (http://www.osmosoft.com/). It is an entirely client side wiki software written in xhtml and javascript. That works best with the Firefox or IE web browsers. The creator is promoting it as a self contained non-linear notebook for microcontent, that is small bits of content hyperlinked to other bits.
What immediatly struck me is that this would be a great publishing vehicle for a game! I know people have published games in html. This seems like it would be a pretty cool way to write a game, with all the bits called up as you need them. The entire thing is contained in one html file so downloading it doesn't have to be complex, and people could add their own notes to their own copies of the game. The styel sheets can be altered as you see fit. The software itself is published under the BSD open source license.
Check it out!
best
Trevis
I was playing around with it for a sec, tres cool. Only question (I couldn't find the answer quickly, and must return to work): Is it possible to create login accounts for editing the wiki? Unfortunately, for what I'd be using it for I'd need at least minor security...
-Andy
Check out the server side versions (look for a link about adaptations ofTiddlyWiki) for something like that.
or click here (http://osmosoft.com/#TiddlyWikiAdaptations%20StartupBehaviour%20ServicePack2Problems%20SpecialTiddlers%20EasterEgg%20SafariSupport%20IsItAjax%20MainFeatures%20SaveChanges)
best
Trevis
Very cool. I can see the
TagglyWiki adaptation being a seriously useful game design notebook. Clicking on a tag would be like asking the app to "please assemble my notes on
sometopic."
With an export utility that takes tags into account, you could actually publish from it.
Paul
The thing you need to remember with TiddlyWiki is that because it is all Client Side any changes you make to the Wiki are only going to show up on the local copy of the site. This makes it a nice personal notebook type of application but if it is hosted on a remote server, then none of the changes you make will show up unless you FTP the local copy over to the server and replace what is currently there.
If this doesn't work for you, there is a PHP version of TiddlyWiki that uses server side scripting to actually keep the changes made at the remote site.
Messed around with it a bit today, in its
TiddlyTagWiki incarnation. Very cool. It makes me want to write hypertext fiction, or use it to draft a game design. It would not, however,
SaveChanges in IE 6.0, on Win2K, Service Pack 4. I had to install Firefox.
Paul
Actually,
this solution works, if you want to keep using IE, but you can't go back to your original file name.
Paul