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General Forge Forums => Conventions => Topic started by: Judd on August 22, 2005, 03:15:12 PM



Title: Gen Con: Between 8 and 12 at the Embassy Suites
Post by: Judd on August 22, 2005, 03:15:12 PM
I'm shocked no one has posted this yet.

If you could put on a blindfold and throw a dart; you'd hit a table of people playing Inspectres, two forum regulars talking shit face to face and digging just meeting another member of their community, someone playtesting their game or just someone jotting down notes on their next game or someone running their own published game for a new group.

This is what game club nights should look like.

It was the Forge forum LIVE.

It was the Forge's rockin' demo's writ large.

It was my favorite part of Gen Con.

I really was digging the community vibe.

I managed to:

Played Ron's Dr. Chaos.

Watched my friends play Inspectres (I had taken a nap and missed a night) and caught the tail-end of Keith running a blood opera of a Conspiracy of Shadows one-shot.

Played Sorcerer, setting made from the ground up, with Ron running, shared characters with some things working and some things not.

Sat in as Ron talked about what he thought was coming down the tracks.

I wish I had a chance to play Polaris with Ben and A-State with the Scottish crew, my only real regrets.


Title: Re: Gen Con: Between 8 and 12 at the Embassy Suites
Post by: Clinton R. Nixon on August 22, 2005, 05:43:44 PM
Yeah, holy shit, the Embassy Suites. We're going to have some interesting Actual Play reports soon. I:

- Ran a 7-person game of InSpectres, featuring Emeril Lagasse as an NPC. I win an awesome point: Jared's wife was in the game, and she'd never played her husband's own game before. Meg Baker and other subversives were in this game wit' me.

- Ran an awesome game of The Shadow of Yesterday. We fleshed out a new culture in the game, the horselords of Oran and played out their rituals for making boys into men. This was some raw action coolness.

- Played in one of the most unsettling, yet satisfying, games of Dogs in the Vineyard I could imagine, run by Vincent.


Title: Re: Gen Con: Between 8 and 12 at the Embassy Suites
Post by: Jared A. Sorensen on August 22, 2005, 05:50:07 PM
It was fun seeing everyone again. I got to watch a great InSpectres game, played JUNGLE SPEED (2x fun when completely fucked on sleep deprivation) and played a fey barbarian with some woman issues (which is to say, myself). Hah!

The Embassy Sweets (the name I've given to anyone playing there next year) was an awesome meeting/gaming place. If an RPG session should ever end without another starting, I think the ghosts will return and kill everyone sleeping in the hotel. Or maybe that's something else and I'm just confused.

Also: just so it's perfectly clear...I hate Andy K. the most. Ripoff indeed!


Title: Re: Gen Con: Between 8 and 12 at the Embassy Suites
Post by: Ron Edwards on August 22, 2005, 05:51:57 PM
My Embassy Suites list goes like this.

Thursday night: Doctor Chaos playtesting, very useful, I'm quite happy with the "first half" of the arc of the game's function now

Friday night: Barbaren - that's right, I said Barbaren, little girly-boy!!

Saturday night: raw, unadulterated, core-book Sorcerer (and my take on the experience differs from Judd's)

Sunday night: The Shab-al-Hiri Roach (my second time with this outstanding game)

What I'm sorry not to have played: Lacuna, FH8, and Paul's new funky thing.

Also, someone needs to remind me what we played on Wednesday night; my brain is melting just trying to find the "e" key right now.

Best,
Ron


Title: Re: Gen Con: Between 8 and 12 at the Embassy Suites
Post by: drozdal on August 22, 2005, 07:11:29 PM
My GenCon 2005 Embassy Suites experience rolls like this:

Thursday night: Shadow of Yesterday (Revised) - great game with some setting and culture creation on the side. Thanx Clinton - that was really good (heroquestlike if i may say) experience.

Friday night: Awesome game of Conspiracy of (Yesterday Burning) Shadows ran by the man Keith himself. AP will follow son (so I heard from Thor) - that game kicked some serious ass. Destiny pool is da shiznit!

Saturday night: Nine Worlds with Matt Snyder - Hot Mars on Sun action! (I've heard that Matt will post AP too).

Sunday night: Citadels and Jungle Speed with many, many great people.

Sorry Ron, but as You know, we were insanely busy on sunday and I haven't got a chance to play in Your S&S demo :( Maybe next year.


Title: Re: Gen Con: Between 8 and 12 at the Embassy Suites
Post by: Luke on August 22, 2005, 08:41:52 PM
i ran a cool little BW game on Thursday night, but aside from that, I was working while y'all were slacking. I'm glad we found a little niche to hide in and play games, though. By the end of the con, the rumors were starting to leak out that we were gaming hardcore. (Un)Fortunately? No one could find us.

Anyway, I have to admit, I like the jawin' with my peers after hours more than playing at Gencon. I wish I could do both, but I get to see you all so infrequently, I crave the exchange of ideas and the bonding, more than the rp.

love to all,
-L


Title: Re: Gen Con: Between 8 and 12 at the Embassy Suites
Post by: Eric Provost on August 23, 2005, 06:39:14 AM
Lisa and I got the lowdown on the afterhours gaming Friday afternoon and had to leave Indy on Sunday afternoon so we were able to get in two nights of groovy Forgite gaming.

Friday;  I got to run tMW for Tim and Lisa and a whole bunch of really cool guys who's names I just can't remember. 

Saturday;  We were supposed to finish the tMW story but most of the crew ran late at dinner so Lisa and I jumped on board for Sorcerer with Ron.

Oh!  I nearly forgot to include the 20-min demo that Tony gave us for Capes on Friday night.  He's got our vote for best demo of the entire Con. 

We also missed out on Malcom's A|State demo.  Very sad.  On the other hand, we did get to chat it up with him a bit and just loved hanging out with him.

Next year's plan includes us saving up a bit more so we can afford to shell out for a room at the Suites so we can stay as late as there are Forgites hanging about.  This time around we had to depend on the hillbilly shuttle bus driver to get us to our bed and back.  Made us nervous to stay too late.  We kinda imagined him racked out in front of the hotel after midnight, a limp hand resting comfortably on an empty jug labled 'xxx'.

-Eric


Title: Re: Gen Con: Between 8 and 12 at the Embassy Suites
Post by: Paul Czege on August 23, 2005, 06:42:05 AM
The Paul Czege 2005 Embassy Suites Experience:

    Wednesday, The Diana Jones Award Ceremony. (You were there too Ron. Did you game afterwards?)

    Thursday, Under the Bed, with Ben, Danielle, Vincent, and...Eric (I think. Correct me if I'm wrong. Damn, I met so many people at GenCon this year.)

    Friday, playtest of my in-development horror game with Vincent, Matt Wilson, and Greg Stolze. (What a great group for a first playtest of this particular game. Their disparate gaming sensibilities really pulled the game apart for me in the post game conversation.)

    Saturday, chilled at the Embassy Suites bar with Ed Heil, Gordon, and Tim "O-Yanma" Kleinert.

What I'm sorry I missed:

    Keith's CoS game on Friday. Danielle described later some of what she'd overheard while gaming near the CoS group, and damn what an awesomely great sounding game.

Paul


Title: Re: Gen Con: Between 8 and 12 at the Embassy Suites
Post by: Lisa Provost on August 23, 2005, 06:57:17 AM
Oh yeah, our time at the Embassy Suites was wonderful! 

Friday night, the demo that Tony LB gave us of Capes was fantastic!  In my opinion, his had to be the best demo hands down, we had all weekend!  "Justice will always lead... to Victory!"  I still keep cracking up when I think of it!  (I'll be posting pics to my blog just as soon as I can get a chance today.)  And then we had the game of tMW.  I can't remember the names of two of the guys playing but what fun!  It was Tim, Dave, Eric, those two guys (sorry guys!) and myself.  I wish we could have finished it.

Saturday night, since we missed everyone to finish tMW, we hooked up with Ron and played some Sorcerer.  What a blast!  I really, really enjoyed the six of us playing only two PCs.  A wonderful time! 

I'm totally bummed that I missed out on Malcom's A|State demo but I'm glad I got him to sign my copy and got a pic of him in a kilt. 

I'm already looking at hotels for us next year so that we are close to the convention center.  Like Eric said, our shuttle drivers left much to be desired.  Between the Trailer Park Princess and the Hillbilly Hubby... I'm not sure I'll be all that keen on staying at the EconoLodge again next year. 


Title: Re: Gen Con: Between 8 and 12 at the Embassy Suites
Post by: Thor Olavsrud on August 23, 2005, 07:07:17 AM
My GenCon 2005 Embassy Suites experience rolls like this:

Thursday night: Shadow of Yesterday (Revised) - great game with some setting and culture creation on the side. Thanx Clinton - that was really good (heroquestlike if i may say) experience.

Friday night: Awesome game of Conspiracy of (Yesterday Burning) Shadows ran by the man Keith himself. AP will follow son (so I heard from Thor) - that game kicked some serious ass. Destiny pool is da shiznit!

Saturday night: Nine Worlds with Matt Snyder - Hot Mars on Sun action! (I've heard that Matt will post AP too).

Sunday night: Citadels and Jungle Speed with many, many great people.

My experience mirrored Dro's. Lots and lots of awesome gaming. Keith's game stood out for me, in part due to the fact that it is the game I have the least experience with, though I own the first edition. CoS Revised is seriously hot, and the Destiny Pool mechanic is a winner. At the end of about 2 hours worth of play I felt like we'd generated a really compelling tragedy with overtones of Othello.

Both the Clinton's Shadow of Yesterday game and Matt's Nine Worlds game were fantastic as well. The play was fun in both, but it was the collaborative creation process that we went through for both that really stood out. After half an hour to 45 minutes going around the table riffing off each other we had some awesome conflict/situation/setting going on. Time pressure (having to get up early the next morning in both cases) kept us from mining all the material we'd created, but damn I would have loved to spend five or six sessions (or more) really exploring.


Title: Re: Gen Con: Between 8 and 12 at the Embassy Suites
Post by: Keith Senkowski on August 23, 2005, 07:23:47 AM
My GenCon Embassy Suites rawked too.  best part of the whole fucking con.

Thursday I became a man in Clinton's Shadow of Yesterday game.

Friday I sat back and watched 6 men play out a tragedy in Conspiracy of Shadows.

Saturday I played a sleepy James Bond who acted a bit more like Johnny English in Nine Worlds.

Sunday I bowed before the monsters of RAWK, Iron Maiden, while playing Citadels and Jungle Speed.

Keith


Title: Re: Gen Con: Between 8 and 12 at the Embassy Suites
Post by: Andrew Cooper on August 23, 2005, 07:34:28 AM
I was there for two nights.  I don't even really recall which two.

First, I played BW with Luke, Ralph, and... um, I can't remember the other guy's name.  Sorry man.  Luke was an excellent GM and the other two players were great.  Somehow, there just seemed to be too much to the BW rules to really digest it all in a short 2 hour session.  I never really got past trying to figure out how the rules worked so I could play without really thinking about them.  Still, the players (GM included) made the game enjoyable and I had fun.

Second, I played a 4 hour session of Capes with Tony, Andrew Morris and 3 other players who had never played before.  This was the best game of the convention for me.  The coolest part was the young lady who was very shy and didn't think she could play a game like Capes because of the spotlight time it required.  The turn around came when she, playing The Iron Brain (a villain), won the Conflict "Who is the best hero?".  Sitting there with a straight face, she narrated, "After mentally reviewing all his memories and calculating all the facts with mechanical precision, The Iron Brain concluded that the best hero was....   a dead hero."  We all just died laughing.  From that point on she was out of her shell.  Beautiful (yet amusing) moment.

We have *got* to do the Embassy Suites thing again next year.


Title: Re: Gen Con: Between 8 and 12 at the Embassy Suites
Post by: Ben Lehman on August 23, 2005, 07:45:57 AM
This is my hitlist, just in brief.

Thursday: Under the Bed with Paul, Danielle, Eric Finley and Vincent.† An emotionally intense game, Under the Bed with all the gloves off.† This game isn't horror, people.† It's stone-cold realism, and that's just so much worse.

Friday: BARBAREN! with Ron, Julie, Jasper, Emily, Jared and a couple of spectators.† Frank, we had a good time, but we have a ton of feedback for you.

Saturday: Blood-pact Dogs.† I had fun at this game, then it went head-smashy, but it's going to inform my play and design for a couple of years, I think.

Sunday: PTA with Joshua, Allan, Emily and Eric Finley, also starring Star and Meg.† Just an incredible game.† Emily: post up your scene outline in actual play.† I can't do it justice.

The after-hours gaming at GenCon is the bomb.† Judd is right.† It's like hanging out with the great big functional RPG club I wish I had before.† Shame we only get in one meeting a year, but whaddayagonnado?

yrs--
--Ben


Title: Re: Gen Con: Between 8 and 12 at the Embassy Suites
Post by: Meguey on August 23, 2005, 08:26:03 AM
I got to stay at Embassy Suites, which made afterhours gaming an option for me. Yay! This was a fantastic happy coincidence for me. I got to hang out with amazing people, and I got to play the following;

Thursday: Ran Primetime Adventures for Star, Andrew Morris, Eric Minton, and Dave, with Joshua as fan-base occasionally. Series title: Hospital at the End of the Universe: Hinky Hospital Go!, an anime soap-opera. Actual play to follow in the proper thread, probably tomorrow.

Friday: Had a great conversation with Clinton about life etc. Played InSpectres (thanks Clinton!) with Becca (scoop!), David, Tod (?). Jeff, Jay-Jay, and Brian. I have great Actual Play notes for this, see above about posting them. Enough for now to say it was great, and again with the giant rats.Hung out with Gregor and co talking about gaming culture and stuff.

Saturday: Played Bacchanal with Tom Russel et al. Again with th Actual play note. Had a great conversation with Star, Eric, and others about 'why Americans don't just move to Canada' and also about the ethinic break-down among ES and ConCenter staff (cleaning, serving, trash) vs. the same among Con-goers.Hung out with Joshua, Vincent, Gregor, Morgue, Emily and others and talked about meaningful social connection and stuff. 

Sunday: Taught the great new card game Murray Hula!, invented by Vincent's two youngest siblings, to Julie, Ralph, and Iain (thus passing new games to other contries!). Checked in regularly with the PTA game Joshua ran for Emily, Ben, Alan, Star, and Eric. Hung out with Jasper and others briefly about gaming sociology and psychology, then giggled a whole heck of a lot with Alan, Joshua, Vincent and Drew. We were very, very tired and very, very silly.

I also got to eat breakfast (!) each morning with great people, particularly Ralph. I saw a couple other hotels, and ES seems the hands-down best one for the afterhours play/hang-out. Thanks to all; it was joy to meet you.


Title: Re: Gen Con: Between 8 and 12 at the Embassy Suites
Post by: Bankuei on August 23, 2005, 09:06:33 AM
Hi,

Thursday night I got to try out Ron's Dr. Chaos, and Friday night I got to play some HQ with Mike Holmes, and tried a quick demo of Kayfabe (which was a lot more fun than I had expected).  Next year, I'll plan for more than two days, to get some more gaming in, though, like Luke, I did enjoy just getting to know folks.

Chris


Title: Re: Gen Con: Between 8 and 12 at the Embassy Suites
Post by: rickr on August 23, 2005, 10:59:32 AM
I managed to stumble into the Embassy Suites game sessions almost by accident, but damn, it was a great time!

On Friday night I played in Michael Miller's game of "With Great Power" with another guy whose name I can't remember (sorry about that dude) but whose roleplaying style was amazingly cool.

Saturday I managed to get into a game of "Prime Time Adventures" run by an excellent producer named Danielle (don't know her last name either). When I described the game to my wife, she got this thoughtful look on her face...


Title: Re: Gen Con: Between 8 and 12 at the Embassy Suites
Post by: Allan on August 23, 2005, 12:04:45 PM
holy paradigm shift.

Thursday ran massive Sweet Dreams for the wonderful Scotts (who kept me in white russians all weekend), plus John and Emily. †Realized that the game as I run it is not the game that I wrote, and that the game I'm running is still fun and I still haven't written it. †

Friday talked Shock and played Under the Bed with Joshua and Erin. †Grim Russian fairy tale. †My mind is still reeling from the design revelation of all of us playing aspects of the same character. †I can't wait to play this game with everyone I know.

Finished the Sweet Dreams game (minus Emily and Malcolm), with the revision in mind. †Most constructive playtesting ever thanks to these excellent people committing 2 nights to the game. †

Saturday brainstormed the new Sweet Dreams and Mob Justice mechanics with Ian, and played a/state with Malcolm, Gregor, and 2 others whose names I lost. So this is setting immersion and necessarily moral action stories. †Not at all sorry I monopolized these brilliant people.

Sunday played in Joshua's aforementioned PTA game. †Now I see what all the excitement is about. †Mind blown. †Looking forward to the AP. †Anything I design next has to start with the question "why wouldn't I just use PTA to do this?".

What I missed
Dogs, Sorceror, the Mountain Witch, and My Life with Master. †I hope to play these games soon, or at least read up on their designs before I go any further

So, yeah, inspiring and well worth the trip



Title: Re: Gen Con: Between 8 and 12 at the Embassy Suites
Post by: Andy Kitkowski on August 23, 2005, 01:29:08 PM
Also: just so it's perfectly clear...I hate Andy K. the most. Ripoff indeed!

Holy Crap.  I feel like a cockmongler.  One who mongles cock.

I wrote that early AM on the day I left for GenCon, and forgot to reread it before Orie (my wife and designer) uploaded it for me.  So I jumped in on that from work, and using a shitty text editor I fixed that award.  Man, I can't believe I did that, and I'm really sorry about all that stuff.

Here's what I MEANT it to read:

Quote
"I bought this at GenCon last year (after having read most of it in the free webzine Daedalus). I forgot how much it was at the time, but something like $20 for a game with not a lot of "high end production value". I was kinda disappointed in the purchase, until I decided to sit down and play it: After two sessions, I choked on my words: "Why the F*** did I earlier think I got ripped off???". Lacuna is like the best parts of Orpheus, Jacob's Ladder, Jung's Collective Unconscious, Flatliners, and the Lovecraft Dreamlands all rolled into one, with enough information to juice your players into the action and suspense, kicking off a campaign that could last a year. It reminded me of the familiar lesson of judging a book by its cover. Lacuna skooled my ass, hardcore. "

The comment on ripoff wasn't meaning a ripoff of Orpheus, Jung, etc, it was earlier a part of the sentence "Why the F*** did I earlier think I got ripped off"... but in three edits and shifting sentences around back before GenCon, something got lost in the shuffle.  I hope that helps.

Thanks.  And more on my experiences when I get some time later after all this training.  Gotta go back into the server room...

-Andy


Title: Re: Gen Con: Between 8 and 12 at the Embassy Suites
Post by: Emily Care on August 23, 2005, 01:40:39 PM
Man, this was the best of the best. The best thing about it was in between playing the amazing games I got in on, I could walk around the room going from table to table seeing all these wonderful people I'd just met having a tremendous blast playing with one another.  It was my first, and I can't imagine the Con without it.   My thanks too to everyone for making me feel so welcome!

My play--

Thursday: Sweet Dreams with Allan, Gregor, Morgan, Kat, Ian, John & Malcolm.  The folks from Edinburgh had me rolling on the floor, and getting to play the game as it stood helped me get insight into what Allan really wanted to get out of it in later conversations with him.  Go you!

Friday:  The game of Barbaren! gm'd by the intrepid Julie w/help from Ben and the rest of us hard fightin'-hard lovin' barbarians played by Tom, Ron, Jared & Jasper.  Frank, I got to play it after all, now I can give you feedback in return for your play of Breaking the Ice.

Saturday: Dogs in the Vineyard gm'd by Vincent with Clint, Ben and Matt Wilson.  Wow--an intense, amazing game that brought us all to some deep places with ourselves & one another.  No holds barred in this gaming we do sometimes.  It was an honor to be with these folks & to see what this game can do.

Sunday:  Another great series is born: Blue Lines, behind the scenes in a disney cartoon series where you get to see what the characters really think of their animator & struggle with class discrimination between Protagonists & extras.  Joshua produced for myself, Allan, Eric Finley, Starr & Ben.  Proving yet again that this game sets the bar for fun. 

Other hightlights:  seeing Vincent, Matt W. and Eric playtest for Paul, walking by a table and seeing Andy K and other folks playing Breaking the Ice! (Still wierd seeing other folks play.... : ) Listening to the incredibly funny game of PtA going on while I was in the Sweet Dreams game with Allan et al.  Just watching the expressions on their faces and seeing them double over with laughter was a joy. All the board & card games that came out, mixing up the ways to have fun. And just having one place to come to where all these folks could continue getting to know one another, working on eachothers' games & really getting to enjoy playing the great stuff we've made here.   

best,
Em


Title: Re: Gen Con: Between 8 and 12 at the Embassy Suites
Post by: Gordon C. Landis on August 23, 2005, 04:19:26 PM
I think the games I actually played in have all been mentioned, so I'll talk about another part of the experience: the desperate desire to be in multiple places at one time.† Sunday night, what with the con coming to an end and all, it was positively painful.† Here I was thoroughly enjoying the Shab-al-Hiri Roach game, and I glance over and see Ralph, Vincent, and Meg and/or Emily playing something with cards.† I want to be there too.† Then I sneak to the bathroom and notice Malcolm and some other folks up to something - I never did get to talk to him much, and A|State just looks so cool.† And . . . everywhere I looked, somewhere else I wanted to be.  Someone else I wanted to spend time with.  Some other game I wanted to know more about.

You all rock.† Or rawk, if you prefer.† RAWK, even.† Cool games and cool people in one place together = magic.† That's why the Forge exists, I know, and I suspect we all know it, but still - at the Embassy Suites, Indianapolis, from 8-12 PM,† in mid-August 2005, you could SEE the magic.† FEEL it.† LIVE it.

And to continue the melodramatics - may it be so in all your play, throughout the year.† For it will surely be so again next year in Indianapolis.

Gordon


Title: Re: Gen Con: Between 8 and 12 at the Embassy Suites
Post by: Andrew Morris on August 23, 2005, 05:17:43 PM
I played only a couple of games at the Embassy Suites, primarilly because I didn't really know about it beforehand. The only times I ended up there were when Tony swept me along in tow. If I'd realized it was a semi-planned event, I'd have spent more time there. As it was, I thought it was just a happy coincidence that folks looking for games were hanging out.

The first game was on...uhm...Thursday? I played a fun game of PTA with Meguey (producer), Ayrlia (sp?)/Star, Eric, and Dave. It was interesting to watch Meguey's style of Producing and how that differed, from, say, Ben's. Ben was always on point, and very much the "boss," accepting and tossing out ideas with little or no explanation, until we reached something we all thought was cool. Meguey (and I'll never be able to hear that name without thinking about tequila now...thanks) incorporated pretty much everything and patched it together into a cohesive whole. While they were both enjoyable, Meg's had a more collaborative feel, while Ben's had a strong "you're on the spot, so dance, monkey, dance!" feel to it. As I said, they were both great, but with completely different vibes.

The game was a load of fun, and I found it interesting that everyone chose to play the character they created. I wish we could have gone on longer, but I was fading fast when Meguey called an end to the game, so it was probably for the best.

On....Saturday?...I played Capes with Tony, the "other Andrew" (heh...sorry, Cooper, but Tony said it, so it must be true), Amber and her husband (I can't recall his name), and Ryan (?). It was a rockin good time, and interesting for a couple of reasons. First:

The coolest part was the young lady who was very shy and didn't think she could play a game like Capes because of the spotlight time it required.  The turn around came when she, playing The Iron Brain (a villain), won the Conflict "Who is the best hero?".  Sitting there with a straight face, she narrated, "After mentally reviewing all his memories and calculating all the facts with mechanical precision, The Iron Brain concluded that the best hero was....   a dead hero."  We all just died laughing.  From that point on she was out of her shell.  Beautiful (yet amusing) moment.

No joke man, I nearly fell off my chair at more than one point in the game, mostly from her narration. Watching her grow into the game was awesome. From "I don't think I'll like this game" to listening to our suggestions and picking one to taking one of our suggestions and running with it to jumping on conflicts and narrating the hell out of them. It was great.

The second interesting point about that game was the fact that Ryan noted that Capes wasn't his cup of tea, but still threw himself into it fully. I hear tell he ended up buying a copy of Capes, anyway, since he told his friends about it and they wanted to play. I might be getting my facts mixed up, though.


Title: Re: Gen Con: Between 8 and 12 at the Embassy Suites
Post by: Gregor Hutton on August 23, 2005, 05:32:46 PM
Yeah, the nights at the Embassy Suites were just great. I got to play Allan's Sweet Dreams on two nights and an a|state game of  Malc's on another (Bizarrely, that's only the second time Malc has run a|state with me as a player). Unfortunately for me, we had a long group meal on the Sunday night at an Italian restaurant and I made it along to the ES later than I'd hoped on the last night. Dang. I'll try and catch a Breaking The Ice demo somehow!

I loved the fact that people were gaming if they wanted to, and talking up ideas and theories if that was more their thing.

Thanks for making me feel so much at home in Indy. And I hope we all congregate at the ES next year.


Title: Re: Gen Con: Between 8 and 12 at the Embassy Suites
Post by: thelostgm on August 23, 2005, 06:22:01 PM
Friday I played in a great game of Inspectres with a group of eight.  It was my first time playing Inspecters and the game was a blast.  Although I will never understand why catsup came to mind when I came up with the substance that harmed the undead.

Saturday I sat down with Malcolm, and Gregor and talked about British TV and some of the funny words that our two countries share.  After a few drinks we were joined by two other fellows (canít recall their names) and played a rocking game of a/state.  And I really enjoyed the characters that we played and interacted with.  Good stuff.

While it was my first time hanging out with the forge crew after hours I enjoyed some of the best gaming I had while at GenCon.  Thanks all.


Title: Re: Gen Con: Between 8 and 12 at the Embassy Suites
Post by: HMT on August 24, 2005, 05:49:18 AM
I managed to stumble into the Embassy Suites game sessions almost by accident ...

It might be a good idea to (selectively?) tell those who are looking for longer demos of the games they see at the Forge booth that there are these wonderful games after hours. Reading the GenCon booth likes/dislikes thread suggests that there might be a need for such a thing. I've always enjoyed open gaming at cons.


Title: Re: Gen Con: Between 8 and 12 at the Embassy Suites
Post by: Paul's Girl on August 24, 2005, 11:50:38 AM
Hi everyone! I was a totally great time at the con.

Thursday I played Under the Bed with Vincent and Paul (someone else?? Ben?) and it was sad. Good, but sad. (Mommy, please remember to pick me up from school. Daddy, I hate it when you and mommy fight. Yes mommy, I will give up all my toys, but please give them to needy children).

Friday was another Under the Bed game with Allan and Joshua and it was totally different. Kind of. (Please don't molest me uncle! Please don't fire the maid for helping me mother. I have to escape from Babba Yagga!) It was a good time.

Saturday I totally intended to join Meg, Star, Eric and gang for Bacchanal, but Michael S. Miller was so puppy eyed when he asked me to run PtA for him I couldn't say no. Howard and Rick joined us. They wanted to start fresh and the idea came out to be racing car business, set in the pre-Beatles 60s with a hot shot driver (Howard), the mechanic who knows tools better than women (Rick) and the 'looks dumb but knows how to run the business' blonde (Michael). Trying to come up with a name, Michael said, in a tone as if to say "it obviously has to be..." the title became 'Where the Rubber Meets the Road'. Excellent!! Paul and I have already decided to stay Sunday night next year.


Title: Re: Gen Con: Between 8 and 12 at the Embassy Suites
Post by: Judd on August 24, 2005, 02:28:33 PM
These posts need to grow up and make their way to Actual Play, myself very much included.


Title: Re: Gen Con: Between 8 and 12 at the Embassy Suites
Post by: Malcolm Craig on August 24, 2005, 04:07:38 PM
The Embassy Suites after-hours thing was fantastic. Had great fun playing Sweet Dreams with Allan, Gregor, Cat, Iain, Emily, Morgan and John (?). Apologies for being out of the game for the following night. My short, semi-improvised a/state game with Allan, Gregor, Sam and Jeff was excellent, despite my ham acting as the psychotic Garsey Hatchett.

In addition to the above, the discussion and debate which took place was fantastic as well. All in all, I think the idea of having something at the embassy suites is a great idea and really was vital part of the whole GenCon experience for me.

Cheers
Malcolm


Title: Re: Gen Con: Between 8 and 12 at the Embassy Suites
Post by: thelostgm on August 24, 2005, 06:52:11 PM
Quote
My short, semi-improvised a/state game with Allan, Gregor, Sam and Jeff was excellent, despite my ham acting as the psychotic Garsey Hatchett.

Hey man, that was one of the reasons I enjoyed the game.  Its great to see people into their games.


Title: Re: Gen Con: Between 8 and 12 at the Embassy Suites
Post by: Frank T on August 25, 2005, 06:39:06 AM
I am so excited. My game got played at GenCon! I feel like a teenager again. How cool is this? Can't wait for your report.

- Frank


Title: Re: Gen Con: Between 8 and 12 at the Embassy Suites
Post by: lumpley on August 25, 2005, 10:58:48 AM
Thursday: I played Under the Bed (http://www.indie-rpgs.com/forum/index.php?board=56.0) with Paul, Danielle, Eric and Ben. It was very, very sad. Typically when you play Under the Bed you include a good amount of the fantastic - J invented it to be like Alice in Wonderland or The Wizard of Oz. But after the game I said to him, "dude, we just played without any fantastic at all" and he said, "oh, ouch, I'll bet it was the saddest game in the history of the world." And I said, "it was."

Ben said to me "which scene got you the most?" and just remembering it made me burst into tears.

J shook my hand and thanked me (on behalf of all of us) for playing that way, because he knew you could but he was never going to. He was glad to have confirmation that it worked the way he'd expected it would. Too sad for bearing.

Next time I play that game, I'm'a be like "we're lost in a magical forest, the stakes of the story are 'do we find our way home?'" That'll be much happier.

Friday: I played Paul's game in development with Paul, Matt Wilson and Greg Stolze. It was a hardcore designers' confab and I hope Paul got a lot out of it. That's going to be a fun game; maybe Paul will say more.

Meanwhile, if I may: it's like kill puppies for satan, only really scary and violent, and Satan's Guidelines no longer apply. It's fearsome.

Saturday: I ran Dogs in the Vineyard for Ben, Matt Wilson, Clinton, and Emily. It was ... whoo, rough. Interesting. Problematic. I'll write more about it but only after Ron makes public his Conceptual Family Tree of Narrativist Game Design.

Sunday: I played Murray Hula with Julie, Meg, Ralph and Iain. Murray Hula is a straight card game my youngest two sibs designed, and it's fast frenzied fun on a stick. Just what I needed to wind down my con.

GenCon '04 had moments both more fun and more touching than '05 did, but every con can't be the most best, and every game can't be Moose in the City. Still, great! One of the true highlights of my year.

-Vincent


Title: Re: Gen Con: Between 8 and 12 at the Embassy Suites
Post by: Matt Wilson on August 26, 2005, 05:53:48 AM
Thursday: New The Shadow of Yesterday with CRN-dog, Keith, Thor and Radek (his name has "rad" in it), venturing into uncharted territory. That was cool. I like the new ruleses. A lot.

Friday: Me? Playtest Paul's new game? With Vincent and Greg Stolze? (did I mention how I was all insanely flattered and stuff?) This game is really damn cool, and I say that despite the fact that I don't have a strong connection with the subject matter.

Saturday: the Dogs game that V and others have mentioned. It was problematic for me, but actually for different reasons, and I talked with V about them for a while last night.

Sunday: Citadels with many many people, learning how those wussies roll in New York and totally winning. I also heard Luke say something that I wished I'd gotten on tape.

Also: no one can defeat the quad laser. Jumping is useless.