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Independent Game Forums => Muse of Fire Games => Topic started by: Hans on August 28, 2006, 08:09:31 PM

Title: Matching dice on Inspirations
Post by: Hans on August 28, 2006, 08:09:31 PM
Ok, this is embarrasing, I should know this...

I am convinced that somewhere I have read that when you match dice as the resolver, you can CHOOSE to match against nothing.  That is:

Winning side dice (marked with a W): W6, W2
Losing side dice (marked with an L): L4, L1

Possible matches:
1) W6/-, W2/-, -/L4, -/L1 = Resolver gets a 6 pt and a 2pt inspiration, losing side gets a 4 pt and 1 pt.
2) W6/L4, W2/L1 = Resolver gets a 2pt and a 1 pt inspiration, losing side gets nothing.
3) W6/L1, W2/L4 = Resolver gets a 5 pt inspiration, losing side gets a 2 pt inspiration.
4) W6/-, W2/L4, -/L1 = Resolver gets a 6 pt inspiration, losing side gets a 2 pt and 1pt inspiration.

Plus a couple more options...you get the idea.  This was called into question in another thread  (http://www.indie-rpgs.com/forum/index.php?topic=21132.msg218907#msg218907) when I rashly proposed it publicly.  So, here is the question...are matches 1 and 4 above legal?

Title: Re: Matching dice on Inspirations
Post by: jburneko on August 28, 2006, 08:15:04 PM
Tony can correct me if I'm wrong but to my understanding and the way I have always played, NO, 1 and 4 are not legal.

Jesse
Title: Re: Matching dice on Inspirations
Post by: Andrew Cooper on August 28, 2006, 08:24:09 PM
I've always thought you had to match dice if there were still dice left to match.  Only the side with more dice would end up with unmatched ones.  I could be wrong, of course.

Title: Re: Matching dice on Inspirations
Post by: Eric Sedlacek on August 29, 2006, 02:37:43 PM
Andrew and Jesse are correct.  You have to match when you can.  In the case of your example,  #2 and #3 are your only options.  I tend to prefer #3.

If there are three or more sides, it is legal to match losing dice from different sides against each other.  So, if I have the following:

W) W6,W4
LA) LA5, LA1
LB) LB4, LB3

LA5/LB4, LA1/LB3, W6/-, W4/- = Winner gets a 6 and a 4, Loser A gets a 1, and Loser B gets a 2

Split conflicts can be inspiration bonanzas.
Title: Re: Matching dice on Inspirations
Post by: Hans on August 29, 2006, 03:57:49 PM
Quote from: Eric Sedlacek on August 29, 2006, 02:37:43 PM
Andrew and Jesse are correct.  You have to match when you can.  In the case of your example,  #2 and #3 are your only options.  I tend to prefer #3.

I stand corrected.  Who knows where I picked up this little bit of inaccuracy, or how many people I have contaminated with it.