I'm cruising forward with development of my storytelling game of pulp exploration, having incorporated the feedback of some awesome external playtesters (such as the games discussed here (http://www.indie-rpgs.com/forum/index.php?topic=23376.0)). The game is GM-less, no prep, and can be played in one-shot mode or over several sessions. And it lets you embrace full-on pulp awesomeness with freeform narration and pulse-pounding timed conflict resolution.
The plan is to get the game finalized and ready for publication this summer. Time is short, and I could really use another external playtest or two to evaluate the current rules. If you're interested, please drop me a line via PM or e-mail. If you do a playtest for me, I'm willing to offer feedback and editing services of your own design in return, possibly even a reciprocal playtest if I can gather up some local folks. Thanks.
I would be interested in setting up a playtest with our group. You have my email address. Just let me know.