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Independent Game Forums => Galileo Games => Topic started by: The Groog on August 18, 2007, 01:34:04 AM



Title: NPC Support Characters
Post by: The Groog on August 18, 2007, 01:34:04 AM
Not having actually run a game yet, I could be wrong here but...

Aside from making up NPC's on the fly, to deal with an unprepared situaton, I get the feeling that the GM's portion of the table could get very crowded once NPC's and their sheets come in to play. Is this how it goes?


Title: Re: NPC Support Characters
Post by: The Groog on August 18, 2007, 01:30:01 PM
Also, has anyone played the game without magic? What if Wanted to play a WW2 setting for example?


Title: Re: NPC Support Characters
Post by: Brennan Taylor on August 21, 2007, 07:52:09 AM
I usually just write NPC stats on note paper, and note their actions/allocations there too, rather than using tokens for NPCs.

Also, you could run it for non-magic settings, but you'd have to decide what happens with the setting power that comes with the magic tokens. It's an important part of the game, and I just don't think it would be the same if you dropped it,