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General Forge Forums => Publishing => Topic started by: Adam Riemenschneider on April 28, 2008, 05:03:02 PM

Title: Where have you spent your advertising dollars?
Post by: Adam Riemenschneider on April 28, 2008, 05:03:02 PM
I'm considering spending some dough for advertising, but would like to hear about your experiences in doing so. I'm open to either Print or Internet based campaigns. Which publications, newsletters, or banner ads have you used? How would you describe the response, and how were each company to work with?

Thanks in advance.

-adam
Title: Re: Where have you spent your advertising dollars?
Post by: Eero Tuovinen on April 28, 2008, 09:48:20 PM
I'm very frugal with the advertising dollar, so I guess this kind of an anti-post to your topic. This comes from some pretty long-term experience in cultural hobbies and therefore learning what works and what doesn't. For example, I've pretty much given up on strategically placed posters and media advertisements as a specialty advertisement tool (not speaking of brand awareness and other high-end stuff) after seeing the technique perform insignificantly for many, many conventions and other hobby projects. This experience is pretty applicable to much of indie publishing, as an indie publisher operates pretty much on the same level as a local convention organizer or fanzine publisher or whatever: he wants some people to check out his product.

I imagine that the situation might be different if you have a notably specialized audience segment in mind, and you think you're offering selling points that grab folks by the lapels simply by being told about the product's existence. Or if you're willing to go for shock tactics in marketing, I guess. But if those do not apply, then I'd personally be very sceptical of the benefits of getting "eyeballs"; the average consumer, you and me included, passes by literally hundreds of advertisements daily - we're schooled to ignore them, that's part of the media reading skill set. You don't want to pay comparatively significant money to be a small drop in that marketing message ocean, unless your product shots out of the page in an outrageous manner. And that is, generally speaking, achieved either by having a grabby product (marketing to a specialized audience segment that does not currently have its needs met, in other words) or by having a grabby advert (using shock tactics, in other words). The former is something you can't necessarily affect, the latter can be expensive (in that a good shock marketing campaign might require anything from four-color posters to moving pictures to get across).

The situation being as it is, I recommend spending the marketing dollar with deliberation, which you're doing, of course. The following are all indie marketing methods I've personally found or strongly suspect to be useful:

Hmm... I guess my short answer is that I wouldn't spend the marketing budget on print or internet advertising, but I'd rather make a list of people who need to get a copy of my game, after which I'd put the rest of the money aside and wait for inspiration to strike. Then I'd waste it on balloons for a convention booth or whatever seemed like a good idea at the time. Keep it real, in other words.

As for your actual question, I fear that my practical experience has been with Finnish media - gaming magazines and such - which probably isn't that relevant to you. I recommend the Roolipelaaja magazine as a venue if you feel like advertising in Finland - it's got an excellent coverage and lots of publicity in the roleplayer audience segment (over a 1000 Finnish roleplayers reading it now, I understand), and it has practically nill advertisement percentages at this point, being almost entirely subscription driven - in other words, it's easy to surprise the reader, gain attention and get a reaction with pretty moderate shock tactics in there. Easy to get journalistic attention from them as well.