The Forge Archives

Independent Game Forums => Arkenstone Publishing => Topic started by: Simon JB on September 18, 2008, 05:37:26 PM

Title: [Tsoy] About the development of Near?
Post by: Simon JB on September 18, 2008, 05:37:26 PM
I'll keep adding threads here, if you don't mind! .D

Eero, in the stickied thread (http://www.indie-rpgs.com/forum/index.php?topic=26743.0) you ask for links to Near material for your work with writing a new canon text about the World of Near, but I was wondering if you'd like to tell us a bit about how you're planning to go about your work? Specifically if there's any kind of new input about the world you'd be interested in seeing here?
Title: Re: [Tsoy] About the development of Near?
Post by: Eero Tuovinen on September 19, 2008, 02:53:56 AM
Oh, I'm very interested in everybody's ideas. I'll write about my own notions in more length, too, later when I start working on the project for real. Practically speaking, my goal is to get the new book written sometime during the winter. I have one other big project on the stove (Eleanor's Dream, a game I've been wrangling with for a couple of years), so I might not start the actual writing of the TSoY book this year yet. But it could be done next summer, if all goes well.

The basic ideas I'm working from right now are something like this:
I'm not shooting for any sort of conceptual completeness (which I feel the need to point out because that's very typical of second editions of roleplaying games: the new editor wants to lock down the material and answer the open questions left by the original author): if anything, I'm going to point out some new questions for individual campaigns to explore.

Hmm... something like that, anyway. I'll lock down things in more detail when I get to actually writing the book. For now, if anybody has any ideas or simply areas of interest in Near that you think should be explored in more detail, let me know and we'll work it in there.
Title: Re: [Tsoy] About the development of Near?
Post by: Troels on September 20, 2008, 06:08:00 PM
Yay!

Near isn't quite dead! This is good news. Can we pick up here where the CRN forum mysteriously croaked, or what is the idea?

Yours, Troels
Title: Re: [Tsoy] About the development of Near?
Post by: Eero Tuovinen on September 21, 2008, 04:28:43 AM
Quite so. Feel free to post the same sort of stuff you did on the CRN forums, I enjoyed those threads.
Title: Re: [Tsoy] About the development of Near?
Post by: shadowcourt on October 30, 2008, 10:56:01 AM
Heh heh heh. Doom! Doom, I tell you! You bring your own doom...

Which is my way of saying "Prepare yourself, forum, for just as Near had an unexplored frozen south, it has an unexplored arid north!"

For some reason, I'm feeling terribly over-dramatic today. I think perhaps I'm watching too many "Invader Zim" reruns of late.

In any event, huzzah to the new forum. Just when I was feeling blue, and missing the old CRN Forum, I stumble across this.

I've got somewhere between 3-4 new nations I sometimes play with but have never really talked about here, in my signature content-over-producing style. In a lot of cases, they are me playing with elements that have been explicitly not featured elsewhere in Near. They include:

More later, when I get a chance to write some of it all down for you all.

-shadowcourt (aka Josh)
Title: Re: [Tsoy] About the development of Near?
Post by: Eero Tuovinen on October 30, 2008, 01:49:40 PM
Excellent, Josh. You'll leave me nothing to do at this rate, except cutting and editing.

I adore that goblin idea, it's gold. The rest are also cool - I've myself been thinking of stealing something from Shadow of the Colossus, too, for instance. And as for those pre-Qek kingpriests and their ziggurats, the Finnish TSoY has some pretty interesting notions about them. Lay it on whenever you're ready!