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Archive => Indie Game Design => Topic started by: Christoffer Lernö on August 07, 2002, 02:25:31 AM

Title: Ygg TOC Sketch
Post by: Christoffer Lernö on August 07, 2002, 02:25:31 AM
I'm trying to design Ygg from a specification now, working myself top down from a TOC to detailed rules. Or that's the plan anyway. Here's a snapshop of my progress.


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Title: Ygg TOC Sketch
Post by: ThreeGee on August 15, 2002, 12:11:23 PM
It is hard to judge a game based on the table of contents, but I would say you have an ambitious game plan. The organization seems clear and the sections headings evocative.

I know from looking at your website that you have already put some work into this game, and I definitely like the flavor. No generic, wishy-washy settings here. It reminds me of some older fantasy games, but hopefully without the weird mechanics.

I look forward to further developments.

/Grant
Title: Ygg TOC Sketch
Post by: Matt Machell on August 15, 2002, 12:43:08 PM
Something that occurs is you're going for a lot of the what, rather than the how in that TOC. As long as this is just for personal reference, then it's not a problem, but if you were to base a book off it, it would be less useful.

-Matt
Title: Ygg TOC Sketch
Post by: Christoffer Lernö on August 16, 2002, 06:22:10 AM
Yeah Matt, maybe I should have made it more clearly that these headings are for the game development purposes and not for actual use in the book. They're supposed to describe what things are about so that I remember what I already decided on :)