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Independent Game Forums => Half Meme Press => Topic started by: Paul Czege on September 22, 2003, 11:38:30 PM

Title: Greg Costikyan blogs My Life with Master
Post by: Paul Czege on September 22, 2003, 11:38:30 PM
http://www.costik.com/weblog/

Paul
Title: Re: Greg Costikyan blogs My Life with Master
Post by: xiombarg on September 23, 2003, 10:20:19 AM
Quote from: Paul Czegehttp://www.costik.com/weblog/
Or, if you're looking at this thread in the archives, this link is probably better:

http://costik.com/weblog/2003_09_01_blogchive.html#106427832498370748

Regardless, I posted a comment to him about it. I think it's interesting how he finds narrative constraint (the master MUST die) to be the most innovative thing, when "The Horror Revealed" evolved to make things LESS constrained...

I also think it's cool that he considers MLwM to support one of his theories while disproving another.
Title: Greg Costikyan blogs My Life with Master
Post by: Gordon C. Landis on September 23, 2003, 08:25:28 PM
Well, that is just uber-cool.  I'm a Costikyan fan from back when SPI was a company, "I Have No Words & I Must Design" was a favorite essay from back before I heard of GO or the Forge, and . . . it's just uber-cool.  I've thought some sort of crossover between what the Forge is up to and what Greg, Chris Crawford and their peers are up to would be interesting for quite a while now.

But mostly, I'm just sayin' - MLwM in Greg Costikyan's blog.  That's so cool the nipples of creatures living on the sun-facing side of Mercury are getting stiff.

Gordon