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The Forge Archives
Archive
Indie Game Design
(Moderator:
Ron Edwards
)
Pages: [
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87
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Forum policy specific to Indie Game Design
Clinton R. Nixon
0
9094
April 09, 2002, 09:05:53 AM
by
Clinton R. Nixon
Indie Design policy announcement
Ron Edwards
0
9421
October 04, 2002, 07:37:12 AM
by
Ron Edwards
What's the best way to present a mechanic for discussion?
«
1
2
»
Christoffer Lernö
23
17824
September 28, 2004, 05:53:48 PM
by
Adorame
Structured Game Design (Warning: Long Post)
«
1
2
»
Roy
20
30019
September 21, 2005, 10:37:51 AM
by
Ron Edwards
[TSoY] Abstracting damage
Clinton R. Nixon
0
344
May 03, 2003, 03:45:43 PM
by
Clinton R. Nixon
[Rune Saga] Example of Play
Bill_White
0
345
April 08, 2004, 09:20:05 AM
by
Bill_White
[Literati] A story game for the bibliophile...
Kesher
0
346
November 27, 2004, 12:24:23 AM
by
Kesher
That dreaded word realism
Drifter Bob
0
349
November 03, 2003, 06:08:11 PM
by
Drifter Bob
My Game [Viva Wallach!]
Martin
0
349
July 11, 2005, 09:06:40 PM
by Martin
Care to see my character sheet?
Jack Spencer Jr
1
351
September 09, 2002, 03:45:06 AM
by
Tim Gray
Torm - A Few Combat Problems
Chris Lekas
0
354
June 17, 2004, 11:06:26 PM
by
Chris Lekas
[Karbon] A New Mechanic
Jason Petrasko
0
355
September 10, 2004, 04:25:48 PM
by
Jason Petrasko
Footcreme - found text conflict resolution mechanic
deidzoeb
0
356
September 13, 2003, 08:59:16 AM
by
deidzoeb
[Outsider Chronicles] Thematic Conflict
Keith Sears
0
357
July 03, 2005, 09:09:44 PM
by
Keith Sears
Yggdrasil: "Ygg take 3" - Director's Cut
Christoffer Lernö
0
358
April 15, 2003, 10:39:57 PM
by
Christoffer Lernö
Posting the rules all over, sorry for the long post.
Seth M. Drebitko
0
358
June 05, 2005, 03:53:45 PM
by
Seth M. Drebitko
Comedy Game Part 2
Ryan Wynne
0
360
June 01, 2004, 08:03:46 PM
by Ryan Wynne
Soap is out, but is it good?
Ferry Bazelmans
0
363
November 06, 2002, 11:36:34 AM
by
Ferry Bazelmans
Love-Inn|Rpg
skittle32
0
363
July 20, 2003, 07:20:05 AM
by skittle32
NightWorld playtesters needed
Kirk Mitchell
0
363
February 29, 2004, 07:27:06 PM
by
Kirk Mitchell
Need criticisms for further refinement (warning: big post)
Supersonic Wind
1
363
August 22, 2004, 07:38:27 PM
by
Andrew Martin
Elegance and Wonder: Shadows of Eternity
Silent Entropy
1
364
August 08, 2003, 05:11:14 PM
by
DevP
GunKnight - Any Rumblings???
scobie
1
365
September 12, 2003, 12:59:48 AM
by
raga
Announcing Synthesis v. 1.8 (was "Self System")
J B Bell
0
366
June 16, 2002, 10:12:19 AM
by
J B Bell
[Mortal Coil] Passions, Second Salvo
Brennan Taylor
2
366
September 16, 2004, 06:41:12 AM
by
Satyrblade
New mechanic system for draws in FLaW
MathiasJack
3
367
May 03, 2003, 09:15:09 PM
by
MathiasJack
[Graal] Redux: tighter rules, more risk
Jasper
0
367
August 30, 2004, 07:06:25 PM
by
Jasper
Locating Cruft in Mridangam
Shreyas Sampat
0
367
April 05, 2005, 08:41:28 AM
by
Shreyas Sampat
Basic V, taking that D100 and making use of it. Video game to PNP Emulator
DarkForcePrime
0
367
November 10, 2005, 11:18:30 PM
by
DarkForcePrime
PLAY TESTERS WANTED
roleplyr4ever
2
368
July 28, 2003, 12:07:12 AM
by
Andrew Martin
Navigating Scales of Time and Size (A Dinosaur Game)
Tav_Behemoth
1
368
November 25, 2004, 07:17:54 PM
by
Nathan P.
[Timestream] Waffling?
Nathan P.
0
368
December 02, 2004, 10:39:54 PM
by
Nathan P.
Blood Bounty description
Sifolis
0
368
July 31, 2005, 12:41:12 PM
by
Sifolis
Freeform Design
Paganini
1
369
May 26, 2002, 04:06:43 AM
by Jack Spencer Jr
Karma + Fortune Mechanics
Paganini
0
369
June 13, 2002, 04:46:14 PM
by
Paganini
Pages: [
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87
The Forge Archives
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Indie Game Design
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