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275647 Posts in 27717 Topics by 4283 Members Latest Member: - otto Most online today: 58 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
Pages: 1 [2] 3 4 ... 87
Subject Started by Replies Views Last post
need help for possible future supplements Green 1 422 Last post June 06, 2003, 01:42:24 PM
by Lxndr
[kathanaksaya] going back to the roots Green 0 422 Last post December 01, 2004, 09:59:27 AM
by Green
[Timestream] Waffling? Nathan P. 0 422 Last post December 02, 2004, 10:39:54 PM
by Nathan P.
[Imp Game] Playtest results and near final draft daMoose_Neo 2 422 Last post March 11, 2005, 10:46:42 AM
by daMoose_Neo
Nice Game blaze_axis 1 423 Last post April 05, 2003, 09:09:51 AM
by Ron Edwards
Exile TheGameBoy 2 423 Last post June 03, 2003, 09:53:38 PM
by Emmett
PLAY TESTERS WANTED roleplyr4ever 2 423 Last post July 28, 2003, 12:07:12 AM
by Andrew Martin
oops Sindyr 0 423 Last post December 16, 2003, 03:59:53 PM
by Sindyr
[Graal] Redux: tighter rules, more risk Jasper 0 423 Last post August 30, 2004, 07:06:25 PM
by Jasper
Karma + Fortune Mechanics Paganini 0 424 Last post June 13, 2002, 04:46:14 PM
by Paganini
Duality: Action Resolution Plan sirogit 2 424 Last post August 14, 2003, 11:53:39 PM
by sirogit
[Fink] Ronnies feedback Ron Edwards 1 424 Last post October 07, 2005, 09:00:47 AM
by J. Tuomas Harviainen
Crouching Dragon, Drifting BESM J B Bell 1 425 Last post October 30, 2002, 01:36:56 PM
by Bankuei
[Active Exploits] Scene-framing and resource-management DevP 0 425 Last post December 10, 2003, 09:41:33 PM
by DevP
[Mortal Coil] Passions Brennan Taylor 2 425 Last post September 01, 2004, 12:28:13 PM
by Brennan Taylor
[CORE] Design intentions, rough system outline entropy402 0 425 Last post March 16, 2005, 10:46:07 AM
by entropy402
SF RPG (split and closed) Promethius 1 426 Last post March 21, 2004, 05:04:59 PM
by Ron Edwards
[The Pool of Fire] I'm Stuck... Jason Petrasko 0 426 Last post May 28, 2004, 07:59:28 PM
by Jason Petrasko
Forum Based Sapce Game Gwen 2 427 Last post December 21, 2003, 09:29:19 PM
by DevP
[Dulcimer Hall] Grafting two mechanics? TonyLB 2 429 Last post February 10, 2005, 10:16:38 AM
by TonyLB
TMW:COTEC - More Trait/Ability Design Stuff RobMuadib 2 430 Last post August 20, 2003, 05:27:00 AM
by Mike Holmes
[Finger] Health concept Nazzi 0 430 Last post September 27, 2004, 02:29:56 PM
by Nazzi
[Cube Farm] Aptitudes and record-keeping Jason Morningstar 0 430 Last post January 20, 2005, 12:30:48 PM
by Jason Morningstar
PN: divided, rotating GM powers Jasper 3 431 Last post April 02, 2004, 06:24:57 AM
by Mike Holmes
Start to finish game design (split and closed) Promethius 3 432 Last post March 21, 2004, 05:01:07 PM
by Ron Edwards
[Cabal] intro mechanics Malechi 0 432 Last post March 30, 2004, 10:30:08 PM
by Malechi
Experiment #4,221: PENDULUM (a double game system game?) Nathan 2 433 Last post November 04, 2002, 11:08:08 AM
by Nathan
Time for freedom. realms_creator 1 433 Last post September 10, 2003, 02:05:48 PM
by Ben Lehman
An intense model for the "average person" NPC. Gaiaguerrilla 0 433 Last post September 09, 2004, 09:23:01 PM
by Gaiaguerrilla
tyrants 1: Crimes against Humanity redivider 0 434 Last post May 18, 2004, 04:20:08 PM
by redivider
[Ideal Holiday] Playtest version Tobias 1 434 Last post July 14, 2004, 05:52:37 AM
by Tobias
Karma Rough Draft - Critique Needed jdrakeh 0 434 Last post August 22, 2004, 10:01:25 PM
by jdrakeh
Kill Aliens for the Federation Jason Petrasko 0 434 Last post August 30, 2004, 08:28:52 PM
by Jason Petrasko
Oops. Let's try that again. jdrakeh 2 435 Last post June 16, 2002, 03:00:09 PM
by jdrakeh
[The Cauldron] Addressing the Premise Joshua Tompkins 2 435 Last post September 15, 2004, 08:27:56 AM
by Joshua Tompkins
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