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275647 Posts in 27717 Topics by 4283 Members Latest Member: - otto Most online today: 55 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
Pages: 1 ... 23 24 [25] 26 27 ... 87
Subject Started by Replies Views Last post
Going for all its worth: Mechanics « 1 2 » tj333 16 1300 Last post February 09, 2005, 01:53:10 PM
by tj333
"The Raddest RPG ever." sirogit 2 905 Last post February 09, 2005, 03:27:06 AM
by sirogit
Put my system through the ringer! Vesirius 6 1764 Last post February 09, 2005, 02:59:27 AM
by Vesirius
Random Rule Game: loose initial concept (split) Brendan 7 1428 Last post February 08, 2005, 03:32:14 PM
by Brendan
Feedback on Wild Sphere's game mechanic? Space Cowboy 2 549 Last post February 08, 2005, 01:18:21 PM
by Space Cowboy
[Polaris] Conflict still sucks Ben Lehman 10 2440 Last post February 07, 2005, 11:38:32 AM
by Ben Lehman
[Martial Arts Horror Game] Equipment Systems, anyone? Uccisore 11 1125 Last post February 07, 2005, 07:10:21 AM
by Russell Collins
Needing some help with the TSOY mechanics thurak 5 761 Last post February 07, 2005, 04:50:25 AM
by thurak
[torn] Conflict Resolution xenopulse 1 487 Last post February 06, 2005, 09:22:12 PM
by xenopulse
[InSpectres] Wodehouse variant thinking clehrich 7 2629 Last post February 06, 2005, 07:02:51 AM
by Jared A. Sorensen
[Final Twilight] Point based structures daMoose_Neo 4 647 Last post February 04, 2005, 01:16:25 PM
by J. Campbell
[A trip to the moon] Bedtime story game for review « 1 2 » matthijs 15 4036 Last post February 04, 2005, 02:34:48 AM
by matthijs
[Terrae Novae] Dice systems Kilor Di 2 582 Last post February 03, 2005, 07:50:19 AM
by Kilor Di
Group-centric Fantasy Jasper 7 764 Last post February 03, 2005, 06:53:24 AM
by Ron Edwards
Dime-Store Katana's « 1 2 » Judd 18 2837 Last post February 02, 2005, 01:03:48 PM
by tj333
"Action Point" Combat System Moonshadow 10 1937 Last post February 01, 2005, 12:21:55 PM
by Hereward The Wake
[Delphian Tides] Clarified Mechanics Jason Petrasko 1 490 Last post January 31, 2005, 05:01:53 PM
by Spooky Fanboy
[Aenichine] Premise and Introduction Cold Black Wind 4 521 Last post January 31, 2005, 09:03:14 AM
by Cold Black Wind
[Song of Ethera] Managing input to the SIS Selene Tan 1 456 Last post January 30, 2005, 10:06:05 PM
by ffilz
Active Karma - a LARP system « 1 2 » DevP 23 1901 Last post January 30, 2005, 02:54:10 PM
by Andrew Morris
[Martial-Arts Horror Game] Why Martial Arts? Uccisore 11 1132 Last post January 30, 2005, 12:05:04 PM
by Uccisore
[Torn] First Steps « 1 2 » xenopulse 16 1392 Last post January 28, 2005, 04:52:39 PM
by xenopulse
"Joycean" Rolegame caio_maximino 4 978 Last post January 28, 2005, 02:07:24 PM
by Sean
[GroupDesign: Schrodinger's War] The Pillars of Tobias « 1 2 » Sydney Freedberg 17 2367 Last post January 28, 2005, 11:11:12 AM
by Doug Ruff
Speeding a game (mine) up. Suvordaeus 5 731 Last post January 26, 2005, 09:43:19 PM
by Uccisore
[Martial-Arts-Horror-Game] Possible 'Magic' System. « 1 2 » Uccisore 23 1534 Last post January 26, 2005, 12:03:05 PM
by Brendan
Mechanics Critique and Setting Question. « 1 2 » Uccisore 22 1864 Last post January 26, 2005, 09:01:32 AM
by Uccisore
MARP: Advice Needed on Complexity J. Campbell 4 591 Last post January 26, 2005, 08:19:52 AM
by Tony Irwin
[Delphian Tides] PDF for feedback « 1 2 » Jason Petrasko 16 1311 Last post January 25, 2005, 04:10:50 PM
by Jason Petrasko
Armour Mechanism « 1 2 3 4 » kaikatsu 47 3469 Last post January 23, 2005, 06:03:14 PM
by FzGhouL
Quartet, Designing a system. Jason Petrasko 2 524 Last post January 23, 2005, 03:36:19 PM
by timfire
Survival Horror RPG ironick 14 1149 Last post January 22, 2005, 09:02:33 PM
by J. Campbell
Plea for mathemtical help Black Iris Dancer 3 579 Last post January 21, 2005, 10:04:13 PM
by shaheddy
Mage Blade: a hand from the grave? Lance D. Allen 4 604 Last post January 21, 2005, 03:28:41 PM
by Lance D. Allen
[Cube Farm] Aptitudes and record-keeping Jason Morningstar 0 413 Last post January 20, 2005, 12:30:48 PM
by Jason Morningstar
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