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Dice roll : an attempt at something new [imajica]

Started by Philippe Tromeur, July 28, 2002, 02:09:40 PM

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Tim Gray

Quote from: Philippe TromeurFor example : you roll 3,3,6 => you discard the "6" (because ... well ... it's a six), you discard both "3" (because they did not come up as singles)
If you have a specialty, then you bring back one of the "3" ; the roll is not very good (it's a 3) but at least, it's not a fumble.
No, based on what you said you keep one 3 from the start and bring back the second with a specialism.

Handling time might actually be reasonable with the original version of the system - but I'm not sure what benefit the unusual mechanic would get you.
Legends Walk! - a game of ancient and modern superheroes

Mike Holmes

Ahem. The rows 1-3 below are actual values, and 4-5 are the results of 25000 test rolls apiece.

Dice  Ave  Fumble%
1     2.5  16.7%
2     4.2  16.7%
3     5.3   9.7%
4     5.8   9.0%
5     6.1   8.2%


Looks pretty good to me. What you describe MJ as slowing down, or diminishing returns.

Mike
Member of Indie Netgaming
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Tim Gray

Mike, I'm not sure those fumble probabilities are right. Wouldn't 2 dice only fumble on a pair of 6's, 1/36?
Legends Walk! - a game of ancient and modern superheroes

Mike Holmes

Quote from: Tim GrayMike, I'm not sure those fumble probabilities are right. Wouldn't 2 dice only fumble on a pair of 6's, 1/36?

Depends on which system were talking. If its the system where you drop all dice that have matches (which I'm advocating), then there are six pairs (double six just happens to be one of them), out of thirty-six combinations. Or 1 in 6.

Mike
Member of Indie Netgaming
-Get your indie game fix online.

Mike Holmes

Just for fun.

Dice Max possible
1      5
2      9
3     12
4     14
5     15


Interesting how that curve parallels the average curve. I would say that the advantage of that last die seems pretty thin.

Mike
Member of Indie Netgaming
-Get your indie game fix online.

Tim Gray

This is starting to sound like the opposite of Godlike: "Roll your pool of dice, you're looking for runs, you don't get anything for matches."
Legends Walk! - a game of ancient and modern superheroes

Philippe Tromeur

I played a bit with that system, and fiannly I don't find it satisfying at all ... discarding and bringing back dice is very confusing, and not reallly "fun".

I'll try something else ...

If someone wants to steal that try at a roll system, they're welcome !