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Comparing old and new editions of DitV

Started by Doyce, September 18, 2006, 06:38:15 AM

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Doyce

Hi all,

So: great news -- I'm going to be running a Dogs game/campaign starting Friday, kinda.  Actually, we started about two years ago, making up characters and doing initiations using the first edition of the rules, then a bunch of stuff happened that pretty much cut into our gaming time like a scythe. Anyway, we're getting back to it, and all three of the original players, plus one, is ready to play.  (They decided this today, a few hours after I'd found all their old character sheets and my town write up from two years ago, while looking for something else entirely! :)

Which brings me to the question.  I and one other player have (a) copies of the first printing and (b) copies of the 'gen con' edition... the new one with the interior art.  Since there are four players, I think it might be useful if folks could reference the rules with their own copies at hand -- this would require using the older copies, and I'm wondering if those original printings are still similar enough to remain useful.

I've looked for major changes, and haven't seen much -- the demonic influence dice go higher than they used to, I think, and there's more in the way of examples, and the layout's prettier and quite a bit easier to find stuff, and it seems like the town building has been tweaked a bit...  maybe that's just more advice.

Am I missing anything?  Aside from the confusion of not really having the same page numbers to cross-reference, is there anything else I'd need to add as a flyleaf sticky to correct the older edition?

Thanks in advance.
--
Doyce Testerman ~ http://random.average-bear.com
Someone gets into trouble, then get get out of it again; people love that story -- they never get tired of it.

Warren

As far as I know, the only rules changes are the ones Vincent talks out in this thread. Both of them are about followup conflicts.

Doyce

I was starting to suspect that. Cool! Thanks.
--
Doyce Testerman ~ http://random.average-bear.com
Someone gets into trouble, then get get out of it again; people love that story -- they never get tired of it.

lumpley

(Anybody's waiting for my official word, it's: Warren's right.)

-Vincent