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Guns query

Started by Balbinus, August 30, 2002, 06:31:09 PM

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Balbinus

Does TROS have rules for guns of the (equivalent) period?  If not, how difficult would that be to introduce?
AKA max

Mike Holmes

No, TROS does not have rules for guns. Interestingly this gets asked all the time, and should probably go on a FAQ somewhere if it's not already.

But it's very easy to make them. Using the crossbow rules, we just bump up the stats as seems appropriate, and viola! instant firearms so deadly that even veteran GURPS players will shudder at the implications.

Mike
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Lyrax

I'd also bump up the ATN, making weapons that hit rarely and wound rarely (if you get my meaning).
Lance Meibos
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Shadeling

Quote from: LyraxI'd also bump up the ATN, making weapons that hit rarely and wound rarely (if you get my meaning).

Of course the ATN wouldn't necessarily be higher for more modern-accurized models. Like a Baretta.

But yeah, makes sense for less-accurate weapons for primitive firearms.
The shadow awakens from its slumber in darkness. It consumes my heart.

Ben

Quote from: BalbinusDoes TROS have rules for guns of the (equivalent) period?  If not, how difficult would that be to introduce?

You should see it in the Flower of Battle. Unless Jake changes his mind.

If you're really hurting for them, I'd be happy to crunch some of the preliminary research.
Be Seeing You,

   Ben