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Kingdom of Twilight (TROS Fae-based Campaign idea)

Started by Judd, December 01, 2003, 04:30:25 AM

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Judd

A buddy is coming into town and asked for a game concerning the Fae.  

I remember someone had an Actual Play of TROS used in a Fae game and it sounded really neat.  I'm going to post this and then go search for it.  If anyone has the link to it or any notes concerning it, that'd be great.

Thanks for reading.


Kingdom of Twilight

Oberon stood before the Fae on Mid-Summer and delivered a speech at his Carnac Palace. "Soon the gates will shatter and the world of man will be open to us once more. We have faded into legend since their Wizards banished us from their lands.

"This will be a careful time. We will send an embassy to their greatest Lord and Lady to re-establish our bonds with humanity. Our days of stealing babes and playing games with love are well over.

"This is a precarious and dangerous time."

Titania stood before the Fae on the Solstice and delivered a speech at her Palace of Man. "Soon the gates will be broken and the world of fire and iron will be open to us once again. We have grown into legend since our war with these glorified apes.

"This is a time for bold action. I will send a party through the smallest of cracks in the barrier to their world in order to assess what they have done with their time without us. Our days of ruling twilight and leading the Wild Hunt will be renewed.

"This is an exciting and dangerous time."

Fae from all corners of the lands beyond the moon are dusting off their weapons, remembering the brutal sports that rule the human lands.

Two messengers have come to you, one from the King and one from the Queen. Perhaps they know of each other's offer, such scheming is not beyond them, but perhaps not. Both offers stand waiting. Who will you represent?

Judd


Judd

Having just read Ron Edward's Art Deco game prep threads I am rather excited to try some relationship mapping.

I believe what I will do is create a map for the Queen's mission and the King's mission, letting the player's choose which one they go to (knowing that other Fae will be sent to the one they don't choose).  

I've got this killer idea concerning a relationship map of Miller's Crossing as the blueprint for a medieval castletown's political dynamics.

Neat stuff.

Also thinking about changing the name to the Riddle of Twilight.

Unfortunately, this game probably won't get run for another two months.  The gentleman who suggested a game with this concept is returning to town in that time.  I told him I'd run it for him.

More later as I attempt to relationship map.

Judd

Excuse me posting to myself.  I feel like I'm putting down notes as it occurs to me.  There is a masturbation joke here somewhere but I'll leave it alone (in public).

This time I'd like to ask Jake if he could tell me how he structured the priority chargen system in TROS with his Fae game.

If anyone else has an idea as to how that would work, that'd be great.

Thanks.

Jake Norwood

I made all of the characters with an additional A or B priority, based on what I needed them to be. You can find the characters on the download page.

Jake
"Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing." -R.E. Howard The Tower of the Elephant
___________________
www.theriddleofsteel.NET

Judd

Extra A or B priority.  Got it.

How did you handle little characters, like the Gremlin, or say, a Pixie, in combat?  Or will I have to wait for Fey and the Sorcerer for that one?  Fair enough.

I've made a hand-out for the game, with some text, pictures and rules stuff for easy reference.

This gig is months away but I'm looking forward to it.

Thanks.

Valamir

I really enjoyed my fae session of TROS.
I wish it hadn't been a 1 shot late at night.  I was really enjoying my character and the path I took him down, but I played him alot more heavy handed than I would have wanted to because we needed to force it to climax right then.

It would have been a much better game overall as a 3-4 session story to allow more establishment of character and build up of the conflict with assorted foreshadowings and the like.

Even so it was quite good fun.  Certainly a vastly different experience from playing pointy eared humans in D&D or something.

Jake Norwood

Yeah...it's that session and the prep behind it that makes me, too, want to see the S&F book eventually. I'm as much of a TROS addict as you guys...if only I wasn't writing it!

Jake
"Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing." -R.E. Howard The Tower of the Elephant
___________________
www.theriddleofsteel.NET

Judd

Jake,

I was taking a look through the characters you made up for the Fey and the Sorcerer playtests and noticed that many of them have D and E on their social priority.

How did you translate this into game?

I would imagine that a high priority social rating would translate as a noble position in the Fey court, yes?

Thanks,

Judd

Jake Norwood

I translated social priority in two ways, inconsistently.

1) Money. That's it. Buy stuff. I don't like this one.

2) Status in the Court; pecking order, as it were. I like this one.

Also, since status is tightly connected to age, I was thinking that social priority might also buy age, so that an E is within the last 100 years, D is the last 500, C is 1000, B is 5000, and A is 10000, but it's just an idea.

Jake
"Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing." -R.E. Howard The Tower of the Elephant
___________________
www.theriddleofsteel.NET

Brian Leybourne

Given that fae souls are immortal and keep being reborn (well, some don't anymore, of course, but...) then the social priority could even determine how "old" the soul is in terms of how many times is has been reborn? I'm sure wily Seneschals could think of something useful to do with this.

Just a thought.

Brian.
Brian Leybourne
bleybourne@gmail.com

RPG Books: Of Beasts and Men, The Flower of Battle, The TROS Companion

Judd

Quote from: Jake Norwood
Also, since status is tightly connected to age, I was thinking that social priority might also buy age, so that an E is within the last 100 years, D is the last 500, C is 1000, B is 5000, and A is 10000, but it's just an idea.

Jake

The idea of social priority being age, allowing players to take truly ancient, venerable Fae who have seen cycles come and go is very cool.  

I am entirely digging it.

So for set up, everyone get's an A tacked onto their racial priority and then B, B, C, D, E and go from there, I'd think.  Yeah?

Thanks again for all of the support.  I promise big juicy Actual Play posts once this game happens in a month or so.

Any tips from anyone out there in running this magic system?  I've been rather avoiding it and this game will force me to get to know it a bit.  Any particular parts of it that I should put onto a Sorcery play hand-out?

Jake Norwood

Everything you need to run it is on the masterscreen. Get it!

Jake
"Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing." -R.E. Howard The Tower of the Elephant
___________________
www.theriddleofsteel.NET

Judd

Quote from: Jake NorwoodEverything you need to run it is on the masterscreen. Get it!

Jake

I've got it and a Masterscreen to put it in to boot.

Thanks!