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(November 03, 2007, 04:35:43 AM)
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Topic: CCGs question (Read 1200 times)
Kilor Di
Member
Posts: 79
CCGs question
«
on:
March 04, 2004, 06:55:32 AM »
Can we discuss card games in the Indie Game Design forum? I ask because I have a card game (like Yu Gi Oh or Magic:The Gathering) I've been working on since high school that I'd like to discuss, but I don't know if it's proper for this site.
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A good game knows how to pull you in time after time. A great game never lets go.
-Me
Ron Edwards
Global Moderator
Member
Posts: 16490
CCGs question
«
Reply #1 on:
March 04, 2004, 08:21:43 AM »
Hello,
Damn, that's a Pandora's Box, isn't it?
Reluctantly, I'm gonna say "no." But I'm open to discussion about it, so if anyone wants to chime in one way or another, please feel free.
Best,
Ron
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Shreyas Sampat
Member
Posts: 970
CCGs question
«
Reply #2 on:
March 04, 2004, 08:55:13 AM »
I'd like to suggest that the Forge have some recommended resources for non-RPG game design, since it seems that we have some members interested in such things. Ron and Clinton: I'll start to compile a list of such fora that could be linked to, if you think that's appropriate.
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summerbird
Christopher Weeks
Member
Posts: 683
CCGs question
«
Reply #3 on:
March 04, 2004, 10:35:33 AM »
I realize that this isn't just a touchy-feely community chat board thingie. And because of that, the focuse we find here is a good thing. And I would hate to see CCG (especially) or boardgame design conversations clutter these groups, but if there was a seperate topic-group, sort of (but sort of not) off-topic that related to non-RP, game design, I'd take part. There's a lot of smart folks here that also play other kinds of games. It would in some ways be nice to have a place to house the tie-in conversations like "is compter game X an RPG?" and "how do the L5R CCG and RPGs relate, and would it be cooler if they were systematically reflective?"
my $.02,
Chris
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Mike Holmes
Acts of Evil Playtesters
Member
Posts: 10459
CCGs question
«
Reply #4 on:
March 04, 2004, 02:32:30 PM »
We've discussed CCG RPGs before. Like Dragonstrike (sp?). So it's not the card format that's inappropriate, it's just that they're not RPGs. Right?
Mike
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Ron Edwards
Global Moderator
Member
Posts: 16490
CCGs question
«
Reply #5 on:
March 04, 2004, 02:41:29 PM »
That's right, Mike. It's the RPG thing that I'm reluctant to ste[ beyond, at least not much.
Not that we have a really good
definition
of the damned things, but what can you do ...
For example, I reviewed Bedlam, which is a smidgeon outside my personal notion of what an RPG is. But I think that its content, like Once Upon a Time, offers a lot for role-players to think about. At present, all such gray zones should be designated yea-or-nay by me, although (given the absence of said definition) I'll probably call for comments about it.
Best,
Ron
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Kilor Di
Member
Posts: 79
CCGs question
«
Reply #6 on:
March 04, 2004, 04:26:26 PM »
Hmm...some very good points here. So, is anyone aware of a site where they do discuss designing CCGs? I didn't know about the Forge Forums until I was referred to this site by someone on the Planet AD&D forum boards.
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A good game knows how to pull you in time after time. A great game never lets go.
-Me
daMoose_Neo
Member
Posts: 890
CCGs question
«
Reply #7 on:
March 04, 2004, 08:51:55 PM »
Honestly, I've found a LOT of resources here that helps me out with my CCG publishing and I don't see any CCG discussion going on at all~ Nice thing is, business end of it, CCG and RPG people are in a lot of the same boat...if you could throw up a forum for 'CCG Design', a lot of the other resources and advice floating about concerning demos, publishing and what not is really good even if it isn't meant for it.
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Nate Petersen / daMoose
Neo Productions Unlimited!
Publisher of Final Twilight card game, Imp Game RPG, and more titles to come!
Ron Edwards
Global Moderator
Member
Posts: 16490
CCGs question
«
Reply #8 on:
March 05, 2004, 05:49:00 AM »
Hi daMoose,
Yeah, I agree about that. I hope the Forge's resources and discussions are useful to independent publishers of all kinds: board games, CCGs, books, whatever. And I'm even open to discussions which concern these non-game things, as long as role-playing is involved somehow - even just as a basis for comparison.
But the line has to be drawn somewhere, and "wholly non-RPG" would be it, I think.
Best,
Ron
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