Forum changes: Editing of posts has been turned off until further notice.
Started by Mike Holmes, April 12, 2004, 03:29:35 PM
Quote from: ChairmanIt seems to me that the last time we stepped into Game Design Arena that we had a contest pitting the Iron Game Chefs against each other to produce the best Simulationist game. The expectation now is that the last leg of the triad will be to have an Iron Game Narrativism contest. But, good counsel has disuaded me from this idea, as well as my own evolving ideas about design. So, from this time on, the Iron Game Chef's will no longer be categorized by the play modes that their games promote. It seems to me that far back games were always defined by their genre. I think that it would be good to use this as a category going forward. To whit, this iteration of the contest will be in order to crown the new:
Quote from: AnnouncerIt's clear what Tuovinen is doing... he's vying for the favor of the judges by his swift action. But is speed enough!?! How will it affect the rest of his work? Has the chef painted himself in a corner so early in the race? Has he borrowed too heavily from George Martin? How stupid one has to be to promise the first game to spring to mind... Most important of all, did he make the first starting announcement, or is the strategy futile?
QuoteHere's to hoping that the games aren't judged for legibility, some of us being a little non-english.
QuoteSubmissions to this contest must be made no later than 11:59 PM CDT on April 19th, 2003.
Quote from: Mike HolmesWait, the judges have decided to extend the contest by exactly one year. How generous of them! The deadline is April 19th, 2004!