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Index to Son of Iron Game Chef: Fantasy
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Topic: Index to Son of Iron Game Chef: Fantasy (Read 6424 times)
Walt Freitag
Member
Posts: 1039
Index to Son of Iron Game Chef: Fantasy
«
on:
April 20, 2004, 11:57:50 AM »
Index to Son of Iron Game Chef: Fantasy
Please let me know about any omissions, errors, broken links, etc.
1. SUBSTANTIALLY COMPLETED GAMES
The Battle of Frozen Waste
Eero Tuovinen
complete draft
history:
intro
background; style and goals
The Bag and stones
Play preparation; Conflict resolution
Waiting for Dawn
Seadog Tuxedo
Jonathan Walton
complete draft
history:
cover copy
System, Part One
Materials & Setup
System, Part Two
additional Dawnwine rule
image: characters
System, Part Three
Dawn-Winds
Piers Brown
intro
game text
Terra Australis
Zak Arntson
complete draft
history:
concept description
intro and overview
Setup and Example Script
mechanics (state machine)
characters
Broken Vows (The Dawn of the Final Judgement)
Dav
concept description
game text
G A N A K A G O K --- DAWN BREAKS UPON THE ISLAND OF ICE
(originally
Dawn on the Island of Ice
)
Bill_White
cover copy
game text
revised game text
Chanter
(originally
Four
)
Jack Aidley
character stats
setting (fiction)
Character Creation; Rolling the Bones
game text
Wizards of Ice and Twilight
Alan Barclay (Alan)
character creation; resolution
game text
Snow from Korea
Shreyas Sampat
complete draft
link to character sheet
history:
cover copy
How to Play
Optional Rules
Mahoutsukai!
More Schools
Snow Day!
- or -
Fort Joey Must Fall!
Hans (hanschristianandersen)
complete draft
history:
cover copy
Core Mechanic
small correction
Making Ice Monsters
Snowball Fights
Assaulting Fort Joey
Scene Structure
Thermoses and Cocoa
Neighborhood perils
Midnight Moonlight Magic!
Gold Stars
IceRunner:
a dweomerpunk fantasy setting
John Laviolette (talysman)
concept
part 2
part 3 (magic)
part 4 (setting)
part 5 (gameplay)
Curses clarification
Island at the Dawn of Time
Alexander Cherry (Lxndr)
cover copy
Basic Character/Game Mechanics
game text
Dawn of the Day of the Monsters (A Atomic Fantasy)
Crackerjacker
announcement of intent
title
teaser for the teaser
Preview, with character samples
Weapon, Vehicle, and Shelter rules
main game text
ISOL
(originally
Isolation Therapy
)
Darcy Burgess (Eggo von Eggo)
overview
Components
intro (game text part 1)
game text part two
game text part three
game text part four
Arabian Nights ON ICE FAMILY SPECTACULAR
Walt Freitag
cover copy
Part 1: Preparations and Char Gen
Part 2: Game Mechanics
Conflict Cards
The Dance and the Dawn
Dev
cover copy
Laws of the Waltz
game text
The Mountain Witch
Tim (timfire)
cover copy
Mechanic Preview
game text
God Lore: The Chronicles of the Immortals
Asrogoth
final, Part One
final, Part Two
final, Part Three
final, Part Four
Addendum
history:
teaser
cover copy
Immortals
PART ONE
PART TWO
Polaris
Ben Lehman
Web link to consolidated game text
history:
cover copy
As it was Before
The Mistake in Time
As it is Now
Description of Attributes
Player Character Creation
How to Play
The Life of a Knight
On Traits
Conflict Resolution
Experience and Refreshes
erratum
Diamonds Are Forever
(originally
Forever
)
redivider
overview
game text
Fantasy Ice Breaker #1: The Dragon’s Lair
Jonathan Nichol (quozl)
intro
game text
Frigid Bitch
Alexander Cherry (Lxndr)
intro
game text
The Dangerous Island of Much Treasure and Terror!
Dav
game text
Trouble in the Island Kingdoms
Rich Forest
concept description
PART 1
PART 2 (GM info)
The Fall of Atlantis and the Dawn of Human History
Eero Tuovinen
intro
game text
At the Dawn
Rev. Ravenscrye Grey Daegmorgan (greyorm)
cover copy
game text
Habakkuk – the Iceberg Ship
Dwayne (dalek_of_god)
game text
The Brotherhood
Eero Tuovinen
game text
Children of the North:
Assault of the Frozen Isle of the Lich-Lord
Kirt "Loki" Dankmyer (xiombarg)
game text
Terminator Line
Role-playing at 1700 kph
James Sterrett
game text
Dilmun, the Islands of Dawn: Assault of the Black Ice
Palaskar
game text
Technology; Assault; Magic
Spoilers (GM notes)
Dawnstorm
Alexander Cherry (Lxndr)
game text
ICE
Christopher Weeks
game text
The Days and Nights of Onna Oa
hardcoremoose
game text
Whispers in the Door
a
Snow From Korea
variation
Shreyas Sampat
game text
link to character sheet
Four Walls and a Funeral: Roleplaying Behind Bars
Designer X
game text
2. GAMES WHOSE CHEFS FORMALLY BOWED OUT (All worth a look anyway.)
Ice Dawn
ethan_greer
teaser
bowing out
SPECOPS
(originally
Assault Force ICE DAWN
)
John Harper
cover copy
Pre-Game Prep: Making the Cards
bowing out
Dawn of the Damned
Mark Johnson
cover copy
bowing out
Lak
Daniel Solis (Gobi)
cover copy
intro
bowing out
(untitled)
Tom (Bluegargantua)
concept description
more detailed concept description, and bowing out
Icelings
Marhault
cover copy
bowing out
BADASS the roleplaying game
Vincent (lumpley)
concept
Q&A
bowing out
Ragnarok
Matt Snyder
teaser and link to logo image
overview, and bowing out
DawnFire
of Dragons and Men
Rev. Ravenscrye Grey Daegmorgan (greyorm)
cover copy
3. SOME STATISTICS:
Forty-five different games were described (counting Shreyas’s
Whispers in the Door
as a separate game from
Snow From Korea
).
Of those 45 games, the designers bowed out on only nine of them, and that’s counting Raven’s DawnFire which was more a "here’s a game I won’t have time to submit" post at the last minute than a bowing out.
No one
"abandoned" a game. Every designer of every game either formally bowed out, or submitted substantial content (whether any given game is "completed" is of course difficult to define).
That leaves thirty-six hefty main-course games for our Chairman to sample and judge. Holmes-sama has reaped the whirlwind.
The steady geometric progression of numbers of entries (9 – 17 – 36, IIRC) with each Iron Game Chef raises interesting questions about the future of the sport.
Who is "Designer X"? A bit of intrigue in Kitchen Stadium this time!
4. INDEXING NOTES:
Last time I did an Iron Game Chef index,
I listed the games in order of their first posting of "substantive content," but this time the line between teasers, cover copy, and short introduction text was just too hard to draw. So I listed them in order of their first mention in the thread (whether or not that first mention included the title, and whether or not the title was changed later).
Categorizing the short initial posts is a bit tricky. I hope no one feels too misrepresented. "Cover copy" means brief text consisting primarily of in-game-world description of setting, global situation, and/or the population from which the player-characters are drawn. "Intro" is a combination of cover copy (however brief) and comments about the game design (however brief). An "overview" is a longer (longer than about a page length) "intro." Preliminary comments about the game entirely on the design and concept level ("This game will use Cool Whip and cigarette lighters as the basis of its resolution system") I’ve linked as "concept description." A title or image alone, with no description, I’ve linked as "teaser."
Where posts are given their own titles besides the title of the game (such as "Part 1" or "Core Mechanic") I’ve used those titles for the link. Otherwise I’ve tried to characterize the main content of the post as accurately and briefly as I could.
In cases where later drafts were posted reiterating substantial amounts of material in previous posts, I put the "complete draft" (didn’t want to call it "final draft" for obvious reasons) links at the top of the list, then "history:" to set off the original sequence of posts. This was to minimize the chance of readers reading long passages without realizing that revised versions of the same passages were available.
For contributors’ names I used byline names or sig names where they’ve appeared on the posts, followed by the username in parens if different from the sig name. And of course, just the username for those who posted without bylines or sigs (even if I happen to know the real name).
My meticulousness doth blot out the sun, and yet a post with so many urls and so many fiddly little numbers in the urls must contain errors. Let me know and I’ll post corrections and updates.
- Walt
Logged
Wandering in the diasporosphere
Dav
Member
Posts: 432
Index to Son of Iron Game Chef: Fantasy
«
Reply #1 on:
April 20, 2004, 12:19:56 PM »
Walt;
I love you.
Dav
Logged
Zak Arntson
Member
Posts: 839
Index to Son of Iron Game Chef: Fantasy
«
Reply #2 on:
April 20, 2004, 12:39:56 PM »
Quick reply to say: I double-checked my links for you, and they're good. Thanks a hell of a lot for doing this. Just in grabbing my own post urls for my final draft was a pain in the ass. Sheesh. You get a medal. In the shape of a chef hat. Or maybe a hat shaped like a medal. Something.
Logged
Zak
Harlekin-Maus Games
Eero Tuovinen
Acts of Evil Playtesters
Member
Posts: 2591
Index to Son of Iron Game Chef: Fantasy
«
Reply #3 on:
April 20, 2004, 01:17:07 PM »
I too checked the links to my works, and they're flawless. Thanks for the work, it must have been grueling. We value you immensely for it.
For anyone else: I suggest that everybody need not start telling how great the index is. We
do
have so standards here in the Forge about filler posts, IGC or not. We have a couple of comment threads for people feeling like gabbing about the competition:
The After Action Report
, a general feedback thread.
The Lesson thread
, for what you learned from this.
Logged
Blogging at
Game Design is about Structure
.
Publishing
Zombie Cinema
and
Solar System
at
Arkenstone Publishing
.
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