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RPG Theory
Fine Art #7: Chris Lehrich's "Ritual Discourse"
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Jonathan Walton
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Posts: 1309
Fine Art #7: Chris Lehrich's "Ritual Discourse"
«
on:
April 22, 2004, 10:09:48 AM »
Hey Folks,
The newest article in my "Fine Art of Roleplaying" column is finally up, after a two week break.
We decided to abandon the article I was going to talk about previously (because it wasn't very interesting) and instead discuss Chris Lehrich's piece
Ritual Discourse in Role-Playing Games
(which is). Along the way, I also address the ideological debate between "System Doesn't Matter" and "System Does Matter," so it's a pretty Forge-centric article in general.
http://www.rpg.net/news+reviews/columns/fineart22apr04.html
Feel free to respond here or in the forums for the column. I've very interested to hear what people think.
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Cemendur
Member
Posts: 61
What's Next?
«
Reply #1 on:
April 22, 2004, 06:24:06 PM »
I am not sure where you want to go with this. You ask a very broad question.
I will nod my head and say me too. Then humbly offer my thoughts which are suggestions for what's next.
RPGs as Ritual
RPG (esp. Step on Up) as a form of "deep play" (Compare with Balinese cockfighting, halloween, and masquerades).
RPG (esp. some forms of "immersion") as "meditative rites" - compare with possession, conversion, trance, and "spirit possession"
RPG, "play theory" (childhood psychology), and the anthropology of childhood role-playing.
RPG and the "sacred clown", or RPGs as "Rites of Inversion".
RPG as "ritual drama"- pageantry, experimental and entertainment rites.
RPG as pilgrimage - specifically quests.
And for further thought, but not as convincing:
Purification rites - fasts, pollution, taboos, sin, confession
Exchange rituals - hunt, agricultural food offerings, potlatch
Magical rites - fertility, divination, sorcery, oracles (RPGs as the "invocation" of fantasy. Compare with the Surrealist movement and its invocation of Surreality- Perhaps summoning the character from surreality. Alternatively, manifesting the character in fantasy.)
Healing rites - shamanic rites, entheogenic rites, exorcism, therapy, dream rites. (Compare with RPGs as "psychodrama", "play therapy" and "ritual therapy")
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"We have to break free of roles by restoring them to the realm of play." Raoul Vaneigem, 'The Revolution of Everyday Life'
contracycle
Member
Posts: 2807
Fine Art #7: Chris Lehrich's "Ritual Discourse"
«
Reply #2 on:
April 23, 2004, 01:06:41 AM »
There is also precedent for games creating overtly sacred space, such as possible interpretattions of the meso-american ball agem. In the vbroader sense, a lot of reitualised human interactions can probably be classified as games quite easily.
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