*
*
Home
Help
Login
Register
Welcome, Guest. Please login or register.
March 05, 2014, 07:51:25 PM

Login with username, password and session length
Forum changes: Editing of posts has been turned off until further notice.
Search:     Advanced search
275647 Posts in 27717 Topics by 4283 Members Latest Member: - otto Most online today: 56 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
Pages: 1 [2]
Print
Author Topic: Need a little help working out the math...  (Read 1553 times)
Samael
Member

Posts: 14


« Reply #15 on: May 04, 2004, 01:41:18 PM »

Well, as a GM, I would not set jumping a chasm as a set "you need to get a Superb result to succeed" because as you pointed out, there are varying degrees of success.  I would instead say something like "Superb to get across unharmed and vertical; Great to get across and stumbling, now make a Dex check to keep from losing your footing and falling over backwards; Good to get most of the way across but now you're clinging like Indiana Jones, make Str & Dex checks to pull yourself up." Also, I probably wouldn't even tell the PC what he needs to roll.  Just have him roll and let me interpret the result (based on the chart and circumstances).  (I hope that didn't come across as challenging another GMs style, wasn't the intent)

On the surface, keeping the PCs skill level static and changing the difficulty seems to be the same as keeping the difficulty level static and changing the PCs effective skill.  I think you're a lot better at working with odds/probabilities so could point out where and why I'm wrong.

Definitely something to think about.

Personally, I think that skill level is static.  The knowledge &/or muscle memory is there, it's just a matter of tapping it.  How successfully you tap it will be based on all sorts of other factors.

I have a 20' horizontal long jump.  It's 20' whether there's a chasm below me or just a sand trap.  The chasm might effect me psychologically, but that's still an external factor.  There might be a wind, same thing.  Neither of these change the fact that I can jump 20', they're just making it more difficult (higher "target number") for me to do so.
Logged

"Life is much too important to be taken seriously." -- Oscar Wilde
Pages: 1 [2]
Print
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.11 | SMF © 2006-2009, Simple Machines LLC
Oxygen design by Bloc
Valid XHTML 1.0! Valid CSS!