The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
March 05, 2014, 10:02:52 AM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4283
Members Latest Member:
-
otto
Most online today:
55
- most online ever:
429
(November 03, 2007, 04:35:43 AM)
The Forge Archives
Independent Game Forums
Dark Omen Games
(Moderator:
GreatWolf
)
Proposed updated iconography
Pages:
1
[
2
]
« previous
next »
Author
Topic: Proposed updated iconography (Read 6079 times)
Lxndr
Acts of Evil Playtesters
Member
Posts: 1113
Master of the Inkstained Robes
Proposed updated iconography
«
Reply #15 on:
May 06, 2004, 10:01:09 AM »
Thing is, there are THREE half-moons, right? And thus three twilights. Which makes waxing vs. waning (or morning vs. afternoon) kinda hard to do. Day and Night come in pairs, so divide equally. Noon and Midnight only need one apiece. But three doesn't get easily divided by two.
Anyway, being a language nerd, I know already that twilight can refer to the period just before dawn, or just after dusk. Which is why I like it - it's already a word that refers to BOTH sides of the coin. It is "The diffused light from the sky during the early evening or early morning when the sun is below the horizon and its light is refracted by the earth's atmosphere." That's why there is 'morning twilight' and 'evening twilight.'
So... all you need to do is call Nightfall "Nighttime". No need to call Twilight two different things, 'cause you already got one word that means both.
Logged
Alexander Cherry,
Twisted Confessions Game Design
Maker of many fine story-games!
Moderator of
Indie Netgaming
Mike Holmes
Acts of Evil Playtesters
Member
Posts: 10459
Proposed updated iconography
«
Reply #16 on:
May 06, 2004, 10:02:08 AM »
Quote from: GreatWolf
(Why yes, Mike, this
would
be comparable to waxing and waning moon phases, wouldn't it?)
Are you saying it would be too close?
Consider that I'm still thinking in terms of my "pie" shapes. What's neat is that the one quarter dark circle could be read as 9AM, or 3PM, both "day". The three quarters dark circle could be read as 9PM, or 3AM, both "night."
Kinda neat, I think.
Mike
Logged
Member of
Indie Netgaming
-Get your indie game fix online.
GreatWolf
Moderator
Member
Posts: 1155
designer of Dirty Secrets
Proposed updated iconography
«
Reply #17 on:
May 06, 2004, 10:08:33 AM »
Quote from: Mike Holmes
Quote from: GreatWolf
(Why yes, Mike, this
would
be comparable to waxing and waning moon phases, wouldn't it?)
Are you saying it would be too close?
Actually I was laughing that, after all this time, I was finally starting to consider waning and waxing. Although Alexander may have persuaded me otherwise. I'll have to consider this some more.
Keep talking among yourselves. I'm finding the conversation to be very helpful.
Logged
Seth Ben-Ezra
Dark Omen Games
producing
Legends of Alyria
,
Dirty Secrets
,
A Flower for Mara
coming soon:
Showdown
M. J. Young
Member
Posts: 2198
Proposed updated iconography
«
Reply #18 on:
May 08, 2004, 12:18:50 AM »
Actually, Mike, I think that the reason your idea about shading has not received comment is that it was part of the suggestions on the parent thread.
Quote from: What you
Three and nine are going to be hard to tell apart, likely, unless you make the area "swept" by the minute hand shaded. Thus, three would be a quarter pie, and nine would be a three quarters pie. Then just unify the symbols so that six is a half circle. The other two will look like you've already proposed. This has the advantage that noon, the brightest time of day, will look it, and so on down the line, each getting darker and darker.
Was pretty much already covered in
Quote from: What Seth
[*]
Full Moon
becomes
Noon
and is symbolized by a white clock face with hands at 12:00
[*]
Gibbous
becomes
Daylight
and is symbolized by a white clock face with hands at 3:00,
shading area swept by hour hand
[*]
Half Moon
becomes
Twilight
and is symbolized by a white clock face with hands at 6:00,
shading area swept by hour hand
[*]
Crescent
becomes
Nightfall
and is symbolized by a white clock face with hands at 9:00,
shading area swept by hour hand
[*]
New Moon
becomes
Midnight
and is symbolized by a black clock face with hands at 12:00
[*]
Weeping Moon
becomes
Devil's Hour
and is symbolized by a red hourglass[/list:u]
(bold italics mine).
I liked Westering; it was something of what I was seeking, and fits well with Nightfall. But I think Mike is right: Day and Night are the sides you want. Thus you have
Noon
Day
Twilight
Night
Midnight
or as easily
Midnight
Night
Twilight
Day
Noon
going both directions.
As to the Devil's Hour, I'm wondering whether you have to define it specifically. That is, as has been pointed out, a red clockface is easiest for people trying to do their own dice who can do color, but a black circle with a white hourglass is the best for those forced to work in black and white. Offering both as options is probably best; and in the text, I would use the hourglass version, because many people trying to print the PDF are going to wind up with black or gray circles for the Devil's Hour if you use color images. (Also, make sure the font is embedded in the PDF, or use embedded images instead of fonts--when I printed mine, I got really weird symbols for the dice faces in the rules.) If you tell people that in making their dice they can use either symbol, that will make it easier for everyone. Since I can print red circles, I'd do the one; but obviously some people will go with the black and white symbol--harder to draw, but doesn't require color printing.
--M. J. Young
Logged
Check out
Multiverser
M. J. Young Net
hix
Member
Posts: 531
Steve Hickey
Proposed updated iconography
«
Reply #19 on:
May 19, 2004, 12:46:07 PM »
Just found this topic. Some thoughts:
Daylight - Slanting Sun
Twilight - Magic Hour (film term for either dusk or dawn when there's light but the sun isn't directly visible)
Night - Darkness, Starlight, Moonlight.
Cheers,
Steve.
Logged
Cheers,
Steve
Gametime:
a New Zealand blog about RPGs
Pages:
1
[
2
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum