The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
March 05, 2014, 07:22:14 PM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4283
Members Latest Member:
-
otto
Most online today:
55
- most online ever:
429
(November 03, 2007, 04:35:43 AM)
The Forge Archives
Archive
RPG Theory
teaching theory
Pages: [
1
]
« previous
next »
Author
Topic: teaching theory (Read 657 times)
Emily Care
Member
Posts: 1126
teaching theory
«
on:
May 19, 2004, 12:46:30 PM »
Quote from: Mike Holmes
So, at this point, I'm thinking we're back to talking about what makes something accessible. Anybody got any links on how to write less "theory" and more "instruction" oriented texts? Perhaps if we knew more of the difference, we could see better where we're lacking.
Here are a few sites about pedagogy:
From Theory to Practice
http://ferl.becta.org.uk/display.cfm?resID=4174
14 Patterns of Pedagogy
http://csis.pace.edu/~bergin/PedPat1.3.html
From Pedagogy to Netagogy
http://is.gseis.ucla.edu/impact/s94/students/timothy/timothy_final.html
Learning Styles
http://granite.cyg.net/~jblackmo/diglib/styl-a.html
These have ideas of different ways to communicate, some of which are already being done. IGC and the like are clearly
student design sprints
, one of the 14 patterns.
Yrs,
Emily
Logged
Koti ei ole koti ilman saunaa.
Black & Green Games
Pages: [
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum