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Started by Eirik Fatland, May 26, 2004, 12:20:52 PM
Quote from: Eirik FatlandThe larp was run with 5-17 players (10 being the normal amount), for four hours,
Quoteplayers were expected to flesh out the character to become a real person
QuotePart of my difficulty in describing this larp is in putting down exactly what the Judge was like - he was a collective identity, improvised by Mike and myself taking turns at the microphone
QuoteFive minutes later, another guard entered bringing a gun (the kind of replica pistol that makes a very large and believable "bang!"). He shot his unconscious colleague, and left.
Quote"You will give the number of one of your cellmates. This person will be beaten, and you will receive five points. If you refuse to name a cellmate - both you and a random cellmate will be beaten."
QuoteThe intra-personal conflicts that always arose in the cell, the discussions of tactics, strategies and values, would all be balanced or canceled out by the next round of dilemmas presented in the courtroom.
QuoteFinally, the aesthetics and the judge-character dialogues were consciously designed to blur the player/character distinction.
QuoteAll costumes and scenery were white making it very hard for the player to express individuality of character through costume.