The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
March 05, 2014, 07:30:38 PM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4283
Members Latest Member:
-
otto
Most online today:
55
- most online ever:
429
(November 03, 2007, 04:35:43 AM)
The Forge Archives
Independent Game Forums
Adept Press
(Moderator:
Ron Edwards
)
[Sorcerer] Desire/Need question
Pages: [
1
]
« previous
next »
Author
Topic: [Sorcerer] Desire/Need question (Read 744 times)
Per Fischer
Member
Posts: 203
[Sorcerer] Desire/Need question
«
on:
June 30, 2004, 01:25:21 PM »
I have tried to look through the Adept Press forum, but a search for Desire brings up 6 pages alone, and you cannot search for combined words only or refine your search result, so I have to ask here, sorry:
I am prepping a Sorcerer game, last details before actual play starts, and one of the players asked me where it said that the GM decides the demons' desires. I couldn't answer him. Am I wrong about it, though? Did I read it somewhere on the Forge?
And what about demons summoned during play, doesn't the GM set the need/desire here? Does it say so in the main rule book?
Per
Logged
Per
--------
Do not go gentle into that good night.
Rage, rage against the dying of the light.
Ron Edwards
Global Moderator
Member
Posts: 16490
[Sorcerer] Desire/Need question
«
Reply #1 on:
June 30, 2004, 02:36:55 PM »
Hiya,
Quote
one of the players asked me where it said that the GM decides the demons' desires. I couldn't answer him. Am I wrong about it, though? Did I read it somewhere on the Forge?
The player makes up his or her character's starting demon in full, including Needs and Desires.
However, the demon creation should be carried out in the context of whatever group-consensus (perhaps one-person-led) process is involved in customizing demons and sorcery in this game.
Quote
And what about demons summoned during play, doesn't the GM set the need/desire here? Does it say so in the main rule book?
Book check, anyone?
Best,
Ron
Logged
hix
Member
Posts: 531
Steve Hickey
[Sorcerer] Desire/Need question
«
Reply #2 on:
June 30, 2004, 02:45:15 PM »
Chapter 3, page 47. There's a checklist on building a demon character that says, "Sometimes the player has a say ... , but the GM has the final word."
Logged
Cheers,
Steve
Gametime:
a New Zealand blog about RPGs
joshua neff
Member
Posts: 949
[Sorcerer] Desire/Need question
«
Reply #3 on:
June 30, 2004, 03:57:51 PM »
Whenever I run Sorcerer, I'm pretty sure I let the player decide the Need and Desire of any demon a PC summons and binds. Which is not to say I won't make suggestions (or stop other players from making suggestions).
Logged
--josh
"You can't ignore a rain of toads!"--Mike Holmes
DannyK
Guest
[Sorcerer] Desire/Need question
«
Reply #4 on:
June 30, 2004, 06:56:49 PM »
It's kind of like the Imperator relationship in Nobilis or the Master relationship in MLwM: since the GM is going to spend the game trying to hose the player with it, the player had better have signed off on it first.
At least, that's my two cents.
Logged
sirogit
Member
Posts: 503
[Sorcerer] Desire/Need question
«
Reply #5 on:
June 30, 2004, 09:04:32 PM »
On demons summoned during play Chapter 5:
There are two methods of describing Demons, both require that the player describe the Demon's Need, and that the GM decides on the demon's Desire.
In one of the options of handling Contacting, one may change details according to how many dice of the demon are higher than the lowest dice of the Sorcerer, so it's imaginable that Need could be one of the details changed.
Logged
Per Fischer
Member
Posts: 203
[Sorcerer] Desire/Need question
«
Reply #6 on:
July 01, 2004, 01:55:25 AM »
OK, thanks guys, very helpful :)
Per
Logged
Per
--------
Do not go gentle into that good night.
Rage, rage against the dying of the light.
Pages: [
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum