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275647 Posts in 27717 Topics by 4283 Members Latest Member: - otto Most online today: 55 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
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Author Topic: What is the Zero RPG?  (Read 676 times)
statisticaltomfoolery
Member

Posts: 37


« on: July 22, 2004, 09:44:19 AM »

I've seen it referenced a few times around, and in a strongly positive fashion, but I can't find hide nor hair of it on here or on the web.

Can anybody give some help?
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MajorKiz
Member

Posts: 24


« Reply #1 on: July 22, 2004, 11:04:00 AM »

Boy, that game really has dropped off of the web, hasn't it?

Your best bet would be to go to RPG.net and search under the reviews for "Zero". There are about five reviews for it, mixed in with other games like "Spaceship Zero".

The premise was that there's this group-mind entity called (IIRC) "the Equinamity" whose members consist of highly specialized bio-mechanical entities that may have once been human.

Occasionally, one of the bioborgs will be temporarily disconnected from the hive mind and achieve self-awareness. The Equinamity considers these to be "rogue units" and exterminates them ruthlessly. All of the PCs are rogue units.

There were several supplements intended for it (I'm not sure if they all saw print) that covered exploring the ruins that the Equinamity lived in and trying to find a way to defeat Queen Zero, whose will dominates the hive mind and keeps everyone enslaved. Oh, and trying to find out exactly what happened to the world to turn it into this mess.
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Paganini
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Posts: 1049


WWW
« Reply #2 on: July 22, 2004, 11:47:36 AM »

This seems like a good place to bring this up, but maybe someone will want to split it over to GNS theory, I'm not sure.

Anyway, Ron and others have often claimed that Zero is a very strong facilitator of Narrativist play. I don't see that. I own Zero, but I've played it only a small number of times (fewer than 4, I think), so maybe it's something that you only get from long term experience. But, anyway, what are you guys referring to?
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